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	<title>Comments on: Millions (Andrew Brophy)</title>
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	<link>http://www.freeindiegam.es/2013/04/millions-andrew-brophy/</link>
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		<title>By: Andrew Brophy</title>
		<link>http://www.freeindiegam.es/2013/04/millions-andrew-brophy/#comment-55868</link>
		<dc:creator><![CDATA[Andrew Brophy]]></dc:creator>
		<pubDate>Wed, 01 May 2013 11:03:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7024#comment-55868</guid>
		<description><![CDATA[A fun thing to do is turn around at that point (before jumping down) and trying to beat the game backwards!]]></description>
		<content:encoded><![CDATA[<p>A fun thing to do is turn around at that point (before jumping down) and trying to beat the game backwards!</p>
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	<item>
		<title>By: Packbat</title>
		<link>http://www.freeindiegam.es/2013/04/millions-andrew-brophy/#comment-54560</link>
		<dc:creator><![CDATA[Packbat]]></dc:creator>
		<pubDate>Sat, 27 Apr 2013 00:04:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7024#comment-54560</guid>
		<description><![CDATA[Thanks!]]></description>
		<content:encoded><![CDATA[<p>Thanks!</p>
]]></content:encoded>
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	<item>
		<title>By: pusheax</title>
		<link>http://www.freeindiegam.es/2013/04/millions-andrew-brophy/#comment-54499</link>
		<dc:creator><![CDATA[pusheax]]></dc:creator>
		<pubDate>Fri, 26 Apr 2013 21:14:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7024#comment-54499</guid>
		<description><![CDATA[I had to rely on chance to avoid obstacles. So player&#039;s agency is not as precise as I&#039;d like it to be.]]></description>
		<content:encoded><![CDATA[<p>I had to rely on chance to avoid obstacles. So player&#8217;s agency is not as precise as I&#8217;d like it to be.</p>
]]></content:encoded>
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		<title>By: Mark</title>
		<link>http://www.freeindiegam.es/2013/04/millions-andrew-brophy/#comment-54252</link>
		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Thu, 25 Apr 2013 21:15:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7024#comment-54252</guid>
		<description><![CDATA[Hmm... I kinda like it. I have never really liked platformers hiding information from the player, but this one used the idea well (white areas). It also helped fix the idea, by keeping the camera sill when in the air]]></description>
		<content:encoded><![CDATA[<p>Hmm&#8230; I kinda like it. I have never really liked platformers hiding information from the player, but this one used the idea well (white areas). It also helped fix the idea, by keeping the camera sill when in the air</p>
]]></content:encoded>
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		<title>By: Noyb</title>
		<link>http://www.freeindiegam.es/2013/04/millions-andrew-brophy/#comment-54087</link>
		<dc:creator><![CDATA[Noyb]]></dc:creator>
		<pubDate>Thu, 25 Apr 2013 10:20:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7024#comment-54087</guid>
		<description><![CDATA[That is the last area according to the developer: https://twitter.com/realnoyb/status/326175086228959233]]></description>
		<content:encoded><![CDATA[<p>That is the last area according to the developer: <a href="https://twitter.com/realnoyb/status/326175086228959233" rel="nofollow">https://twitter.com/realnoyb/status/326175086228959233</a></p>
]]></content:encoded>
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		<title>By: nobody</title>
		<link>http://www.freeindiegam.es/2013/04/millions-andrew-brophy/#comment-54084</link>
		<dc:creator><![CDATA[nobody]]></dc:creator>
		<pubDate>Thu, 25 Apr 2013 09:56:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7024#comment-54084</guid>
		<description><![CDATA[Is there no end to trigger? I got to the part -- after the double-moving-platforms bit -- at which you&#039;re newly allowed to go downward, but a jump in each direction from that lower platform leads to death before even reaching the (newly positioned) bottom of the screen. Am I missing something? (It sure looked like a dead end up above.)]]></description>
		<content:encoded><![CDATA[<p>Is there no end to trigger? I got to the part &#8212; after the double-moving-platforms bit &#8212; at which you&#8217;re newly allowed to go downward, but a jump in each direction from that lower platform leads to death before even reaching the (newly positioned) bottom of the screen. Am I missing something? (It sure looked like a dead end up above.)</p>
]]></content:encoded>
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	<item>
		<title>By: Newfur</title>
		<link>http://www.freeindiegam.es/2013/04/millions-andrew-brophy/#comment-54061</link>
		<dc:creator><![CDATA[Newfur]]></dc:creator>
		<pubDate>Thu, 25 Apr 2013 08:00:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7024#comment-54061</guid>
		<description><![CDATA[Fun, but rapidly became incredibly annoying.]]></description>
		<content:encoded><![CDATA[<p>Fun, but rapidly became incredibly annoying.</p>
]]></content:encoded>
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