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	<title>Comments on: Composition 37 (Nuprahtor)</title>
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	<link>http://www.freeindiegam.es/2013/04/composition-37-rorschachlarshe/</link>
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		<title>By: Jenna</title>
		<link>http://www.freeindiegam.es/2013/04/composition-37-rorschachlarshe/#comment-51760</link>
		<dc:creator><![CDATA[Jenna]]></dc:creator>
		<pubDate>Fri, 12 Apr 2013 21:35:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6560#comment-51760</guid>
		<description><![CDATA[Not sure if it&#039;s Chrome but my computer did NOT like this game - going to the page, all I can see is a green square and my mouse cursor refused to move in all applications until I quit the browser.]]></description>
		<content:encoded><![CDATA[<p>Not sure if it&#8217;s Chrome but my computer did NOT like this game &#8211; going to the page, all I can see is a green square and my mouse cursor refused to move in all applications until I quit the browser.</p>
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		<title>By: David T. Marchand</title>
		<link>http://www.freeindiegam.es/2013/04/composition-37-rorschachlarshe/#comment-50674</link>
		<dc:creator><![CDATA[David T. Marchand]]></dc:creator>
		<pubDate>Sun, 07 Apr 2013 23:33:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6560#comment-50674</guid>
		<description><![CDATA[OK, I just finished it. Yeah, simple ending, it&#039;s just a matter of being lucky and chasing the ringing phone.]]></description>
		<content:encoded><![CDATA[<p>OK, I just finished it. Yeah, simple ending, it&#8217;s just a matter of being lucky and chasing the ringing phone.</p>
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		<title>By: panurge</title>
		<link>http://www.freeindiegam.es/2013/04/composition-37-rorschachlarshe/#comment-50672</link>
		<dc:creator><![CDATA[panurge]]></dc:creator>
		<pubDate>Sun, 07 Apr 2013 22:18:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6560#comment-50672</guid>
		<description><![CDATA[I liked this. Nice to make a human connection now and then! I would have enjoyed it even more if played with headsets so that an actual conversation of maybe three or four seconds was initiated each time...]]></description>
		<content:encoded><![CDATA[<p>I liked this. Nice to make a human connection now and then! I would have enjoyed it even more if played with headsets so that an actual conversation of maybe three or four seconds was initiated each time&#8230;</p>
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		<title>By: Norgg</title>
		<link>http://www.freeindiegam.es/2013/04/composition-37-rorschachlarshe/#comment-50209</link>
		<dc:creator><![CDATA[Norgg]]></dc:creator>
		<pubDate>Thu, 04 Apr 2013 13:42:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6560#comment-50209</guid>
		<description><![CDATA[:!: MORE SPOILERS :!: 

Okay, So I really like this for playing with a concept I&#039;ve thought about from time to time too, where it&#039;s multiplayer but not overtly presented that way, that&#039;s why it&#039;s got the &quot;dialing... success&quot; at the start while it connects to a central server.

The phones ring when someone else is playing the game and has picked that phone up in their session.]]></description>
		<content:encoded><![CDATA[<p> <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_exclaim.gif" alt=":!:" class="wp-smiley" />  MORE SPOILERS <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_exclaim.gif" alt=":!:" class="wp-smiley" />  </p>
<p>Okay, So I really like this for playing with a concept I&#8217;ve thought about from time to time too, where it&#8217;s multiplayer but not overtly presented that way, that&#8217;s why it&#8217;s got the &#8220;dialing&#8230; success&#8221; at the start while it connects to a central server.</p>
<p>The phones ring when someone else is playing the game and has picked that phone up in their session.</p>
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	<item>
		<title>By: Louis F.</title>
		<link>http://www.freeindiegam.es/2013/04/composition-37-rorschachlarshe/#comment-50176</link>
		<dc:creator><![CDATA[Louis F.]]></dc:creator>
		<pubDate>Thu, 04 Apr 2013 07:57:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6560#comment-50176</guid>
		<description><![CDATA[I liked the pairing of slight visual grain and old vinyl background sound.

However, no phones rang on my attempts, and the game as it is does not provide much to encourage waiting for it to happen. Leaving it running while doing something else would seem like a cop-out too.]]></description>
		<content:encoded><![CDATA[<p>I liked the pairing of slight visual grain and old vinyl background sound.</p>
<p>However, no phones rang on my attempts, and the game as it is does not provide much to encourage waiting for it to happen. Leaving it running while doing something else would seem like a cop-out too.</p>
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		<title>By: Zolani</title>
		<link>http://www.freeindiegam.es/2013/04/composition-37-rorschachlarshe/#comment-50139</link>
		<dc:creator><![CDATA[Zolani]]></dc:creator>
		<pubDate>Wed, 03 Apr 2013 23:02:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6560#comment-50139</guid>
		<description><![CDATA[Loved this game. And for those asking, you can get one of the phones in time. 

 :!: *--SPOILERS--* :!: 

You get off the phone and turn around and there&#039;s a hallway. Yo go down and open the door and then it ends in black.]]></description>
		<content:encoded><![CDATA[<p>Loved this game. And for those asking, you can get one of the phones in time. </p>
<p> <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_exclaim.gif" alt=":!:" class="wp-smiley" />  *&#8211;SPOILERS&#8211;* <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_exclaim.gif" alt=":!:" class="wp-smiley" />  </p>
<p>You get off the phone and turn around and there&#8217;s a hallway. Yo go down and open the door and then it ends in black.</p>
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		<title>By: Porpentine</title>
		<link>http://www.freeindiegam.es/2013/04/composition-37-rorschachlarshe/#comment-50112</link>
		<dc:creator><![CDATA[Porpentine]]></dc:creator>
		<pubDate>Wed, 03 Apr 2013 18:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6560#comment-50112</guid>
		<description><![CDATA[i feel like it&#039;s enough

the uneasy set-up is really effective if you spend some time with it. a subtle game]]></description>
		<content:encoded><![CDATA[<p>i feel like it&#8217;s enough</p>
<p>the uneasy set-up is really effective if you spend some time with it. a subtle game</p>
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	<item>
		<title>By: David T. Marchand</title>
		<link>http://www.freeindiegam.es/2013/04/composition-37-rorschachlarshe/#comment-50102</link>
		<dc:creator><![CDATA[David T. Marchand]]></dc:creator>
		<pubDate>Wed, 03 Apr 2013 17:20:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6560#comment-50102</guid>
		<description><![CDATA[V ebg-guvegrra&#039;q guvf pbzzrag gb tvir lbh gur guevyy bs oryvrivat fbzr rkcynangvba jbhyq pbzr, ohg abj gung&#039;f bire naq V zhfg pbasrff zl rkcrevraprf jvgu guvf tnzr ner gur fnzr nf Wbr&#039;f.

Rkprcg gung V sbyybjrq gur fbhaq bs gur evat naq sbhaq gur cubar gung enat, ohg vg qvqa&#039;g qb nalguvat va cnegvphyne. Rira vs lbh cvpxrq vg hc qhevat gur evat, gur fperra jbhyq tb oynpx naq V&#039;q urne gur gbar whfg yvxr jvgu rirel bgure cubar gurer.]]></description>
		<content:encoded><![CDATA[<p>V ebg-guvegrra&#8217;q guvf pbzzrag gb tvir lbh gur guevyy bs oryvrivat fbzr rkcynangvba jbhyq pbzr, ohg abj gung&#8217;f bire naq V zhfg pbasrff zl rkcrevraprf jvgu guvf tnzr ner gur fnzr nf Wbr&#8217;f.</p>
<p>Rkprcg gung V sbyybjrq gur fbhaq bs gur evat naq sbhaq gur cubar gung enat, ohg vg qvqa&#8217;g qb nalguvat va cnegvphyne. Rira vs lbh cvpxrq vg hc qhevat gur evat, gur fperra jbhyq tb oynpx naq V&#8217;q urne gur gbar whfg yvxr jvgu rirel bgure cubar gurer.</p>
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	<item>
		<title>By: allen</title>
		<link>http://www.freeindiegam.es/2013/04/composition-37-rorschachlarshe/#comment-50099</link>
		<dc:creator><![CDATA[allen]]></dc:creator>
		<pubDate>Wed, 03 Apr 2013 16:43:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6560#comment-50099</guid>
		<description><![CDATA[When I played none of the phones rang? I ran around for about 7 minutes before I gave up. Pretty sure I tried every phone too.

Hmm.]]></description>
		<content:encoded><![CDATA[<p>When I played none of the phones rang? I ran around for about 7 minutes before I gave up. Pretty sure I tried every phone too.</p>
<p>Hmm.</p>
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	<item>
		<title>By: Joe Larson</title>
		<link>http://www.freeindiegam.es/2013/04/composition-37-rorschachlarshe/#comment-50059</link>
		<dc:creator><![CDATA[Joe Larson]]></dc:creator>
		<pubDate>Wed, 03 Apr 2013 12:19:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6560#comment-50059</guid>
		<description><![CDATA[I feel like I&#039;m on a living SCP page. Phones everywhere and occasionally one of them rings but never long enough for you to pick it up. No idea how to progress. Some spoilers would be nice.]]></description>
		<content:encoded><![CDATA[<p>I feel like I&#8217;m on a living SCP page. Phones everywhere and occasionally one of them rings but never long enough for you to pick it up. No idea how to progress. Some spoilers would be nice.</p>
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