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	<title>Comments on: 2x0ng (David O&#8217;Toole)</title>
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	<link>http://www.freeindiegam.es/2013/04/2x0ng-david-otoole/</link>
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		<title>By: Pan</title>
		<link>http://www.freeindiegam.es/2013/04/2x0ng-david-otoole/#comment-138839</link>
		<dc:creator><![CDATA[Pan]]></dc:creator>
		<pubDate>Wed, 18 Dec 2013 13:54:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6572#comment-138839</guid>
		<description><![CDATA[Played this a few times.. really addictable..  top job!  :cool:]]></description>
		<content:encoded><![CDATA[<p>Played this a few times.. really addictable..  top job!  <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_cool.gif" alt=":cool:" class="wp-smiley" /> </p>
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		<title>By: David O'Toole</title>
		<link>http://www.freeindiegam.es/2013/04/2x0ng-david-otoole/#comment-53093</link>
		<dc:creator><![CDATA[David O'Toole]]></dc:creator>
		<pubDate>Sun, 21 Apr 2013 01:04:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6572#comment-53093</guid>
		<description><![CDATA[Thanks for this. That warning isn&#039;t horribly important, but I think printing it to the terminal is what&#039;s causing the slowdown. I&#039;ll suppress the warning in that section; can you contact me at dto@blocky.io  ? Perhaps you would be willing to try out a bugfix build for me.]]></description>
		<content:encoded><![CDATA[<p>Thanks for this. That warning isn&#8217;t horribly important, but I think printing it to the terminal is what&#8217;s causing the slowdown. I&#8217;ll suppress the warning in that section; can you contact me at <a href="mailto:dto@blocky.io">dto@blocky.io</a>  ? Perhaps you would be willing to try out a bugfix build for me.</p>
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		<title>By: David O'Toole</title>
		<link>http://www.freeindiegam.es/2013/04/2x0ng-david-otoole/#comment-53086</link>
		<dc:creator><![CDATA[David O'Toole]]></dc:creator>
		<pubDate>Sat, 20 Apr 2013 23:57:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6572#comment-53086</guid>
		<description><![CDATA[Hmm. I think maybe I&#039;m not that good at 2x0ng yet! I&#039;ll probably keep it the way it is (no restarts.)]]></description>
		<content:encoded><![CDATA[<p>Hmm. I think maybe I&#8217;m not that good at 2x0ng yet! I&#8217;ll probably keep it the way it is (no restarts.)</p>
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	<item>
		<title>By: David O'Toole</title>
		<link>http://www.freeindiegam.es/2013/04/2x0ng-david-otoole/#comment-53085</link>
		<dc:creator><![CDATA[David O'Toole]]></dc:creator>
		<pubDate>Sat, 20 Apr 2013 23:56:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6572#comment-53085</guid>
		<description><![CDATA[Level 18 is the final boss.
Should be difficult but not insanely so.
I did put up a tips page:
http://blocky.io/2x0ng-tips.html]]></description>
		<content:encoded><![CDATA[<p>Level 18 is the final boss.<br />
Should be difficult but not insanely so.<br />
I did put up a tips page:<br />
<a href="http://blocky.io/2x0ng-tips.html" rel="nofollow">http://blocky.io/2x0ng-tips.html</a></p>
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	<item>
		<title>By: nobody</title>
		<link>http://www.freeindiegam.es/2013/04/2x0ng-david-otoole/#comment-53075</link>
		<dc:creator><![CDATA[nobody]]></dc:creator>
		<pubDate>Sat, 20 Apr 2013 22:58:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6572#comment-53075</guid>
		<description><![CDATA[Yeah, it really comes down to intended audience. There&#039;s something particularly compelling about how unforgiving it is now, but obviously there are a good chunk of people who are going to find it...time-wasting as-is.

But I&#039;ve only gotten to level 15 or so now (and haven&#039;t played again since -- turns out my computer is struggling a bit on some of the levels with bosses) so don&#039;t know how I&#039;ll feel if, say, level 18 proves to be particularly challenging and levels 1 through 17 feel by that point trivial.]]></description>
		<content:encoded><![CDATA[<p>Yeah, it really comes down to intended audience. There&#8217;s something particularly compelling about how unforgiving it is now, but obviously there are a good chunk of people who are going to find it&#8230;time-wasting as-is.</p>
<p>But I&#8217;ve only gotten to level 15 or so now (and haven&#8217;t played again since &#8212; turns out my computer is struggling a bit on some of the levels with bosses) so don&#8217;t know how I&#8217;ll feel if, say, level 18 proves to be particularly challenging and levels 1 through 17 feel by that point trivial.</p>
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	<item>
		<title>By: nobody</title>
		<link>http://www.freeindiegam.es/2013/04/2x0ng-david-otoole/#comment-53072</link>
		<dc:creator><![CDATA[nobody]]></dc:creator>
		<pubDate>Sat, 20 Apr 2013 22:40:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6572#comment-53072</guid>
		<description><![CDATA[&lt;a href=&quot;http://imgur.com/itMydEr&quot; rel=&quot;nofollow&quot;&gt;Here you go&lt;/a&gt;.

The first five of those error messages spawn upon startup and then more continue to show up once I actually start playing. And it&#039;s playing at roughly half framerate the whole time.]]></description>
		<content:encoded><![CDATA[<p><a href="http://imgur.com/itMydEr" rel="nofollow">Here you go</a>.</p>
<p>The first five of those error messages spawn upon startup and then more continue to show up once I actually start playing. And it&#8217;s playing at roughly half framerate the whole time.</p>
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	<item>
		<title>By: Aquin</title>
		<link>http://www.freeindiegam.es/2013/04/2x0ng-david-otoole/#comment-53054</link>
		<dc:creator><![CDATA[Aquin]]></dc:creator>
		<pubDate>Sat, 20 Apr 2013 20:39:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6572#comment-53054</guid>
		<description><![CDATA[I&#039;m not sure it&#039;s necessary. I reached 14 or 15 the second time I tried it. If I had even one more life, I&#039;d probably finish it without any difficulty.

I guess it depends on whether you want people finishing it quickly or not, or the intended audience or blah blah whatever.

One idea is to unlock extra lives as you progress. So if I die on level 10, I get +1 life; level 15 would give +2. Or maybe that&#039;s dumb.

I dunno how hard the last few levels are, so I guess I can&#039;t really say one way or the other.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m not sure it&#8217;s necessary. I reached 14 or 15 the second time I tried it. If I had even one more life, I&#8217;d probably finish it without any difficulty.</p>
<p>I guess it depends on whether you want people finishing it quickly or not, or the intended audience or blah blah whatever.</p>
<p>One idea is to unlock extra lives as you progress. So if I die on level 10, I get +1 life; level 15 would give +2. Or maybe that&#8217;s dumb.</p>
<p>I dunno how hard the last few levels are, so I guess I can&#8217;t really say one way or the other.</p>
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	</item>
	<item>
		<title>By: David O'Toole</title>
		<link>http://www.freeindiegam.es/2013/04/2x0ng-david-otoole/#comment-53049</link>
		<dc:creator><![CDATA[David O'Toole]]></dc:creator>
		<pubDate>Sat, 20 Apr 2013 20:09:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6572#comment-53049</guid>
		<description><![CDATA[Does any particular level get slow, or all of them?]]></description>
		<content:encoded><![CDATA[<p>Does any particular level get slow, or all of them?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David O'Toole</title>
		<link>http://www.freeindiegam.es/2013/04/2x0ng-david-otoole/#comment-53048</link>
		<dc:creator><![CDATA[David O'Toole]]></dc:creator>
		<pubDate>Sat, 20 Apr 2013 20:09:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6572#comment-53048</guid>
		<description><![CDATA[Thanks for your comments. I&#039;m glad you enjoy the game, and glad that you &quot;get&quot; the insanity. However I am wondering whether to allow ONE second chance. Or possibly just 3 lives like in Pacman, with no extra lives---i.e. 2 restarts, that&#039;s it. There are 18 levels! What do you think of a limited restart system?]]></description>
		<content:encoded><![CDATA[<p>Thanks for your comments. I&#8217;m glad you enjoy the game, and glad that you &#8220;get&#8221; the insanity. However I am wondering whether to allow ONE second chance. Or possibly just 3 lives like in Pacman, with no extra lives&#8212;i.e. 2 restarts, that&#8217;s it. There are 18 levels! What do you think of a limited restart system?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David O'Toole</title>
		<link>http://www.freeindiegam.es/2013/04/2x0ng-david-otoole/#comment-53046</link>
		<dc:creator><![CDATA[David O'Toole]]></dc:creator>
		<pubDate>Sat, 20 Apr 2013 20:08:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6572#comment-53046</guid>
		<description><![CDATA[hi, can you get a screenshot of this for me? or possibly a text log]]></description>
		<content:encoded><![CDATA[<p>hi, can you get a screenshot of this for me? or possibly a text log</p>
]]></content:encoded>
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