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	<title>Comments on: scarfmemory (Michael Brough)</title>
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	<link>http://www.freeindiegam.es/2013/03/scarfmemory-michael-brough/</link>
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		<title>By: david grenzowski</title>
		<link>http://www.freeindiegam.es/2013/03/scarfmemory-michael-brough/#comment-44803</link>
		<dc:creator><![CDATA[david grenzowski]]></dc:creator>
		<pubDate>Fri, 08 Mar 2013 00:26:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6146#comment-44803</guid>
		<description><![CDATA[i really enjoyed this]]></description>
		<content:encoded><![CDATA[<p>i really enjoyed this</p>
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		<title>By: nobody</title>
		<link>http://www.freeindiegam.es/2013/03/scarfmemory-michael-brough/#comment-44630</link>
		<dc:creator><![CDATA[nobody]]></dc:creator>
		<pubDate>Thu, 07 Mar 2013 00:42:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6146#comment-44630</guid>
		<description><![CDATA[I really appreciate the...ordinariness of this, its softly moving bits more likely to hit home precisely because its dramas play out on such a small scale. (Though I guess I shouldn&#039;t underestimate the effect of the soundtrack, squirreled away inside of so many nested intralinear expansions.)

Another thing of note: clicking on &#039;girlfriend&#039; results in such a nice little structural surprise. This is so clearly a story of loss (even the lengthy concert/audience bit), and she&#039;s placed there as this necessary (but, apparently, not in itself sufficient) factor in making a scarf, so one surely expects her disappearance, if for nothing else than as an excuse for no more scarf-making. 

But that would be a simpler story. The scarf would collapse into a simple placeholder for that other loss. Instead there&#039;s no more scarf-making -- and we &lt;i&gt;know&lt;/i&gt; you loved scarf-making -- only because there&#039;s no more scarf.]]></description>
		<content:encoded><![CDATA[<p>I really appreciate the&#8230;ordinariness of this, its softly moving bits more likely to hit home precisely because its dramas play out on such a small scale. (Though I guess I shouldn&#8217;t underestimate the effect of the soundtrack, squirreled away inside of so many nested intralinear expansions.)</p>
<p>Another thing of note: clicking on &#8216;girlfriend&#8217; results in such a nice little structural surprise. This is so clearly a story of loss (even the lengthy concert/audience bit), and she&#8217;s placed there as this necessary (but, apparently, not in itself sufficient) factor in making a scarf, so one surely expects her disappearance, if for nothing else than as an excuse for no more scarf-making. </p>
<p>But that would be a simpler story. The scarf would collapse into a simple placeholder for that other loss. Instead there&#8217;s no more scarf-making &#8212; and we <i>know</i> you loved scarf-making &#8212; only because there&#8217;s no more scarf.</p>
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		<title>By: Stephen</title>
		<link>http://www.freeindiegam.es/2013/03/scarfmemory-michael-brough/#comment-44613</link>
		<dc:creator><![CDATA[Stephen]]></dc:creator>
		<pubDate>Wed, 06 Mar 2013 21:41:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6146#comment-44613</guid>
		<description><![CDATA[Worked for me. :)]]></description>
		<content:encoded><![CDATA[<p>Worked for me. <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_smile.gif" alt=":)" class="wp-smiley" /> </p>
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