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	<title>Comments on: Pretend You&#8217;re Platforming (EffBee)</title>
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	<link>http://www.freeindiegam.es/2013/03/pretend-youre-platforming-effbee/</link>
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		<title>By: Louis F.</title>
		<link>http://www.freeindiegam.es/2013/03/pretend-youre-platforming-effbee/#comment-49864</link>
		<dc:creator><![CDATA[Louis F.]]></dc:creator>
		<pubDate>Tue, 02 Apr 2013 04:37:20 +0000</pubDate>
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		<description><![CDATA[That was pretty cool! A pretty rough package that could be expanded and polished, but I liked having to self-enforce &quot;laws&quot; that have been handled for us and internalized since a few decades.]]></description>
		<content:encoded><![CDATA[<p>That was pretty cool! A pretty rough package that could be expanded and polished, but I liked having to self-enforce &#8220;laws&#8221; that have been handled for us and internalized since a few decades.</p>
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		<title>By: MrWillJa</title>
		<link>http://www.freeindiegam.es/2013/03/pretend-youre-platforming-effbee/#comment-48370</link>
		<dc:creator><![CDATA[MrWillJa]]></dc:creator>
		<pubDate>Wed, 27 Mar 2013 07:59:01 +0000</pubDate>
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		<description><![CDATA[That was really weird and funny and frustrating all at the same time... :?:]]></description>
		<content:encoded><![CDATA[<p>That was really weird and funny and frustrating all at the same time&#8230; <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_question.gif" alt=":?:" class="wp-smiley" /> </p>
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		<title>By: David T. Marchand</title>
		<link>http://www.freeindiegam.es/2013/03/pretend-youre-platforming-effbee/#comment-47672</link>
		<dc:creator><![CDATA[David T. Marchand]]></dc:creator>
		<pubDate>Sun, 24 Mar 2013 17:04:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6437#comment-47672</guid>
		<description><![CDATA[Incredible!

Only criticism is the ending is very anti-climatic. At least a two second YOU WIN screen would&#039;ve been welcome.

The concept could be expanded, becoming harder, until it becomes unbeatable. For example, the game could forbid you from changing direction while in midair, or shout “nobody respawns after death” when you&#039;re expecting to restart the level after hitting a spike.]]></description>
		<content:encoded><![CDATA[<p>Incredible!</p>
<p>Only criticism is the ending is very anti-climatic. At least a two second YOU WIN screen would&#8217;ve been welcome.</p>
<p>The concept could be expanded, becoming harder, until it becomes unbeatable. For example, the game could forbid you from changing direction while in midair, or shout “nobody respawns after death” when you&#8217;re expecting to restart the level after hitting a spike.</p>
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