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	<title>Comments on: A False Saint, An Honest Rogue (humbit)</title>
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	<link>http://www.freeindiegam.es/2013/03/a-false-saint-an-honest-rogue-humbit/</link>
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		<title>By: Jeremiah</title>
		<link>http://www.freeindiegam.es/2013/03/a-false-saint-an-honest-rogue-humbit/#comment-53201</link>
		<dc:creator><![CDATA[Jeremiah]]></dc:creator>
		<pubDate>Sun, 21 Apr 2013 22:52:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6468#comment-53201</guid>
		<description><![CDATA[Here you go: &lt;a href=&quot;http://humbit.com/rogue/&quot; rel=&quot;nofollow&quot;&gt;v1.2&lt;/a&gt;

Among other things, I added the flashlight+compass combo and difficulty (somewhat like a long trek). Those were two really good ideas. Thanks!

If you really are looking to suffer, press &#039;f&#039; to bring up the difficulty options.]]></description>
		<content:encoded><![CDATA[<p>Here you go: <a href="http://humbit.com/rogue/" rel="nofollow">v1.2</a></p>
<p>Among other things, I added the flashlight+compass combo and difficulty (somewhat like a long trek). Those were two really good ideas. Thanks!</p>
<p>If you really are looking to suffer, press &#8216;f&#8217; to bring up the difficulty options.</p>
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		<title>By: Jeremiah</title>
		<link>http://www.freeindiegam.es/2013/03/a-false-saint-an-honest-rogue-humbit/#comment-50394</link>
		<dc:creator><![CDATA[Jeremiah]]></dc:creator>
		<pubDate>Fri, 05 Apr 2013 21:44:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6468#comment-50394</guid>
		<description><![CDATA[Yes! The flashlight + compass is something I considered. Actually, you bring up some good points about why it would be worthwhile. I&#039;ve heard complaints that the flashlight is currently not very good.

&lt;blockquote&gt;At first I used to drop dead in a blink. Now, after many tries, I almost always beat it, so it really is about learning how to survive, not just luck in item drops... The game as it is is well balanced for the 7drl&lt;/blockquote&gt;
:) Glad to hear it because balance is so damn elusive. I think your experience definitely counters the whole &quot;I only beat it because of lucky drops&quot; argument.

The long trek is probably needed. It&#039;s something I couldn&#039;t even imagine adding during the 7drl as my playtesters could barely play the game, let alone beat it. But the game now really needs a score/difficulty modifier for replayability. I&#039;m thinking that harder difficulty modes will multiply your score, but they will be colder and the exit further away.]]></description>
		<content:encoded><![CDATA[<p>Yes! The flashlight + compass is something I considered. Actually, you bring up some good points about why it would be worthwhile. I&#8217;ve heard complaints that the flashlight is currently not very good.</p>
<blockquote><p>At first I used to drop dead in a blink. Now, after many tries, I almost always beat it, so it really is about learning how to survive, not just luck in item drops&#8230; The game as it is is well balanced for the 7drl</p></blockquote>
<p> <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_smile.gif" alt=":)" class="wp-smiley" />  Glad to hear it because balance is so damn elusive. I think your experience definitely counters the whole &#8220;I only beat it because of lucky drops&#8221; argument.</p>
<p>The long trek is probably needed. It&#8217;s something I couldn&#8217;t even imagine adding during the 7drl as my playtesters could barely play the game, let alone beat it. But the game now really needs a score/difficulty modifier for replayability. I&#8217;m thinking that harder difficulty modes will multiply your score, but they will be colder and the exit further away.</p>
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		<title>By: Anamnesis</title>
		<link>http://www.freeindiegam.es/2013/03/a-false-saint-an-honest-rogue-humbit/#comment-50391</link>
		<dc:creator><![CDATA[Anamnesis]]></dc:creator>
		<pubDate>Fri, 05 Apr 2013 19:21:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6468#comment-50391</guid>
		<description><![CDATA[I adore this game, but it has one glaring flaw. You can see the watch at night because it has glowing hands, but the compass is useless in the dark because it doesn&#039;t. So why can&#039;t I see the compass at night when I&#039;m carrying a lit flashlight?? Having random objects *not* interact in lateral, mildly obscure ways is positively unroguelike.  :razz: It wouldn&#039;t muck up the balance either, since two inventory slots is a steep sacrifice just to be sure of direction at night.

That aside, great game! At first I used to drop dead in a blink. Now, after many tries, I almost always beat it, so it really is about learning how to survive, not just luck in item drops.

The game as it is is well balanced for the 7drl - compact, challenging, but easily doable without lifetime commitment. :smile: For greater longetivity though, a &quot;long trek&quot; option would be a nice addition for those of us looking to suffer more in the wilderness...]]></description>
		<content:encoded><![CDATA[<p>I adore this game, but it has one glaring flaw. You can see the watch at night because it has glowing hands, but the compass is useless in the dark because it doesn&#8217;t. So why can&#8217;t I see the compass at night when I&#8217;m carrying a lit flashlight?? Having random objects *not* interact in lateral, mildly obscure ways is positively unroguelike.  <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_razz.gif" alt=":razz:" class="wp-smiley" />  It wouldn&#8217;t muck up the balance either, since two inventory slots is a steep sacrifice just to be sure of direction at night.</p>
<p>That aside, great game! At first I used to drop dead in a blink. Now, after many tries, I almost always beat it, so it really is about learning how to survive, not just luck in item drops.</p>
<p>The game as it is is well balanced for the 7drl &#8211; compact, challenging, but easily doable without lifetime commitment. <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_smile.gif" alt=":smile:" class="wp-smiley" />  For greater longetivity though, a &#8220;long trek&#8221; option would be a nice addition for those of us looking to suffer more in the wilderness&#8230;</p>
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		<title>By: FishyBoy</title>
		<link>http://www.freeindiegam.es/2013/03/a-false-saint-an-honest-rogue-humbit/#comment-50156</link>
		<dc:creator><![CDATA[FishyBoy]]></dc:creator>
		<pubDate>Thu, 04 Apr 2013 04:38:54 +0000</pubDate>
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		<description><![CDATA[Finally did it! Basically I lucked out and found a lot of awesome layer-able clothing. The frozen north was no match for my double-leggings+pants combo. Also taking periodic naps was key to victory.

Really enjoyed this game. It&#039;s rare that I feel so driven to complete a game, but this game&#039;s atmosphere and mechanics made it immensely compelling.]]></description>
		<content:encoded><![CDATA[<p>Finally did it! Basically I lucked out and found a lot of awesome layer-able clothing. The frozen north was no match for my double-leggings+pants combo. Also taking periodic naps was key to victory.</p>
<p>Really enjoyed this game. It&#8217;s rare that I feel so driven to complete a game, but this game&#8217;s atmosphere and mechanics made it immensely compelling.</p>
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		<title>By: Geen</title>
		<link>http://www.freeindiegam.es/2013/03/a-false-saint-an-honest-rogue-humbit/#comment-50141</link>
		<dc:creator><![CDATA[Geen]]></dc:creator>
		<pubDate>Wed, 03 Apr 2013 23:25:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6468#comment-50141</guid>
		<description><![CDATA[Well done! Never found a use for my shotgun or the two shells I had before making it to the end. The hallucinations were a great touch I noticed on one of my failed playthroughs during which I was doing great, then fell in ice and died in my sleep the next night.]]></description>
		<content:encoded><![CDATA[<p>Well done! Never found a use for my shotgun or the two shells I had before making it to the end. The hallucinations were a great touch I noticed on one of my failed playthroughs during which I was doing great, then fell in ice and died in my sleep the next night.</p>
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		<title>By: Jeremiah</title>
		<link>http://www.freeindiegam.es/2013/03/a-false-saint-an-honest-rogue-humbit/#comment-50124</link>
		<dc:creator><![CDATA[Jeremiah]]></dc:creator>
		<pubDate>Wed, 03 Apr 2013 20:13:08 +0000</pubDate>
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		<description><![CDATA[Thanks, st33d. I appreciate that.]]></description>
		<content:encoded><![CDATA[<p>Thanks, st33d. I appreciate that.</p>
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		<title>By: st33d</title>
		<link>http://www.freeindiegam.es/2013/03/a-false-saint-an-honest-rogue-humbit/#comment-50079</link>
		<dc:creator><![CDATA[st33d]]></dc:creator>
		<pubDate>Wed, 03 Apr 2013 14:06:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6468#comment-50079</guid>
		<description><![CDATA[this is definitely one of the highlights of the 7DRL]]></description>
		<content:encoded><![CDATA[<p>this is definitely one of the highlights of the 7DRL</p>
]]></content:encoded>
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	<item>
		<title>By: Jeremiah</title>
		<link>http://www.freeindiegam.es/2013/03/a-false-saint-an-honest-rogue-humbit/#comment-48941</link>
		<dc:creator><![CDATA[Jeremiah]]></dc:creator>
		<pubDate>Fri, 29 Mar 2013 12:52:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6468#comment-48941</guid>
		<description><![CDATA[Sorry about that. A bug certainly, but at least not one that ruins the game halfway through.]]></description>
		<content:encoded><![CDATA[<p>Sorry about that. A bug certainly, but at least not one that ruins the game halfway through.</p>
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		<title>By: Somemountainman</title>
		<link>http://www.freeindiegam.es/2013/03/a-false-saint-an-honest-rogue-humbit/#comment-48901</link>
		<dc:creator><![CDATA[Somemountainman]]></dc:creator>
		<pubDate>Fri, 29 Mar 2013 09:29:45 +0000</pubDate>
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		<description><![CDATA[ok nevermind... decided to never sleep and just continue on. this time was surprisingly easy. never found much water, never was stuck in deadly cold, and made it to the end travelling around 1200 steps.]]></description>
		<content:encoded><![CDATA[<p>ok nevermind&#8230; decided to never sleep and just continue on. this time was surprisingly easy. never found much water, never was stuck in deadly cold, and made it to the end travelling around 1200 steps.</p>
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		<title>By: Somemountainman</title>
		<link>http://www.freeindiegam.es/2013/03/a-false-saint-an-honest-rogue-humbit/#comment-48893</link>
		<dc:creator><![CDATA[Somemountainman]]></dc:creator>
		<pubDate>Fri, 29 Mar 2013 08:44:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=6468#comment-48893</guid>
		<description><![CDATA[Also obsessed with beating this... died 57m away. even when i get into a cabin and try and wait stuff out with a sleeping bag and decent (mostly sturdy) clothing i still end up never able to recover enough warmth... am i missing something here?]]></description>
		<content:encoded><![CDATA[<p>Also obsessed with beating this&#8230; died 57m away. even when i get into a cabin and try and wait stuff out with a sleeping bag and decent (mostly sturdy) clothing i still end up never able to recover enough warmth&#8230; am i missing something here?</p>
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