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	<title>Comments on: Sacrifice (nekogames)</title>
	<atom:link href="http://www.freeindiegam.es/2013/01/sacrifice-nekogames/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.freeindiegam.es/2013/01/sacrifice-nekogames/</link>
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	<item>
		<title>By: SPCN</title>
		<link>http://www.freeindiegam.es/2013/01/sacrifice-nekogames/#comment-46031</link>
		<dc:creator><![CDATA[SPCN]]></dc:creator>
		<pubDate>Thu, 14 Mar 2013 10:20:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=5560#comment-46031</guid>
		<description><![CDATA[It is just that you do not have the right composition for beating the next level (i think)

Here is my solution
&lt;b&gt;
SPOILER
SPOILER
SPOILER
&lt;/b&gt;
Fighter
Striker
Thief
Ninja
Bishop
Wizard
Samourai
Brave
SPOILER]]></description>
		<content:encoded><![CDATA[<p>It is just that you do not have the right composition for beating the next level (i think)</p>
<p>Here is my solution<br />
<b><br />
SPOILER<br />
SPOILER<br />
SPOILER<br />
</b><br />
Fighter<br />
Striker<br />
Thief<br />
Ninja<br />
Bishop<br />
Wizard<br />
Samourai<br />
Brave<br />
SPOILER</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mr Rigamortis</title>
		<link>http://www.freeindiegam.es/2013/01/sacrifice-nekogames/#comment-42394</link>
		<dc:creator><![CDATA[Mr Rigamortis]]></dc:creator>
		<pubDate>Sat, 23 Feb 2013 23:04:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=5560#comment-42394</guid>
		<description><![CDATA[Yeah, same thing keeps happening to me.]]></description>
		<content:encoded><![CDATA[<p>Yeah, same thing keeps happening to me.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: brnt</title>
		<link>http://www.freeindiegam.es/2013/01/sacrifice-nekogames/#comment-38143</link>
		<dc:creator><![CDATA[brnt]]></dc:creator>
		<pubDate>Tue, 05 Feb 2013 18:05:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=5560#comment-38143</guid>
		<description><![CDATA[i think i ran into a glitch on the green cascade level. i keep using the ninja to turn it off, he dies, the rest of the team makes it across safely, then i get a &quot;die uselessly&quot; screen. wtf]]></description>
		<content:encoded><![CDATA[<p>i think i ran into a glitch on the green cascade level. i keep using the ninja to turn it off, he dies, the rest of the team makes it across safely, then i get a &#8220;die uselessly&#8221; screen. wtf</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Justyna</title>
		<link>http://www.freeindiegam.es/2013/01/sacrifice-nekogames/#comment-36392</link>
		<dc:creator><![CDATA[Justyna]]></dc:creator>
		<pubDate>Wed, 30 Jan 2013 20:30:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=5560#comment-36392</guid>
		<description><![CDATA[kamil]]></description>
		<content:encoded><![CDATA[<p>kamil</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Justyna</title>
		<link>http://www.freeindiegam.es/2013/01/sacrifice-nekogames/#comment-36391</link>
		<dc:creator><![CDATA[Justyna]]></dc:creator>
		<pubDate>Wed, 30 Jan 2013 20:30:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=5560#comment-36391</guid>
		<description><![CDATA[:smile:]]></description>
		<content:encoded><![CDATA[<p> <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_smile.gif" alt=":smile:" class="wp-smiley" /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joe Larson</title>
		<link>http://www.freeindiegam.es/2013/01/sacrifice-nekogames/#comment-35617</link>
		<dc:creator><![CDATA[Joe Larson]]></dc:creator>
		<pubDate>Mon, 28 Jan 2013 20:46:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=5560#comment-35617</guid>
		<description><![CDATA[I thought I&#039;d like this more at first, but the fact that it ends up being so unrewardingly trial and error just kind of taints it.]]></description>
		<content:encoded><![CDATA[<p>I thought I&#8217;d like this more at first, but the fact that it ends up being so unrewardingly trial and error just kind of taints it.</p>
]]></content:encoded>
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	<item>
		<title>By: Phack</title>
		<link>http://www.freeindiegam.es/2013/01/sacrifice-nekogames/#comment-35448</link>
		<dc:creator><![CDATA[Phack]]></dc:creator>
		<pubDate>Mon, 28 Jan 2013 06:48:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=5560#comment-35448</guid>
		<description><![CDATA[This was a lot of fun. I too find the Grow games (as cool as they are) opaque. The selections in Sacrifice make more sense to me than some of the choices in Grow.]]></description>
		<content:encoded><![CDATA[<p>This was a lot of fun. I too find the Grow games (as cool as they are) opaque. The selections in Sacrifice make more sense to me than some of the choices in Grow.</p>
]]></content:encoded>
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	<item>
		<title>By: nobody</title>
		<link>http://www.freeindiegam.es/2013/01/sacrifice-nekogames/#comment-35438</link>
		<dc:creator><![CDATA[nobody]]></dc:creator>
		<pubDate>Mon, 28 Jan 2013 05:23:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=5560#comment-35438</guid>
		<description><![CDATA[That&#039;s a totally good point, that the Grow games give you significantly more of a reward for experimentation/failure. A counterpoint might be that here -- unlike with the Grow games -- you have a good likelihood of succeeding on your second full playthrough, once you&#039;ve worked out what each party-member&#039;s characteristics are and what will be required by the end-boss. (To me the Grow games are lovely in their whimsy, but also whimsically opaque, but that&#039;s probably my own failing.)]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s a totally good point, that the Grow games give you significantly more of a reward for experimentation/failure. A counterpoint might be that here &#8212; unlike with the Grow games &#8212; you have a good likelihood of succeeding on your second full playthrough, once you&#8217;ve worked out what each party-member&#8217;s characteristics are and what will be required by the end-boss. (To me the Grow games are lovely in their whimsy, but also whimsically opaque, but that&#8217;s probably my own failing.)</p>
]]></content:encoded>
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	<item>
		<title>By: Filipe</title>
		<link>http://www.freeindiegam.es/2013/01/sacrifice-nekogames/#comment-35430</link>
		<dc:creator><![CDATA[Filipe]]></dc:creator>
		<pubDate>Mon, 28 Jan 2013 03:17:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=5560#comment-35430</guid>
		<description><![CDATA[Yeah, but with Grow you&#039;re still getting these strange interactions when you&#039;re wrong (and, sometimes, some valuable feedback about what you need to do.) My chief complaint here is that experimentation is asked from the player, but when you&#039;re wrong, you just have to retry and go again. There is no joy in failure, which would make a game like this feel less tedious.]]></description>
		<content:encoded><![CDATA[<p>Yeah, but with Grow you&#8217;re still getting these strange interactions when you&#8217;re wrong (and, sometimes, some valuable feedback about what you need to do.) My chief complaint here is that experimentation is asked from the player, but when you&#8217;re wrong, you just have to retry and go again. There is no joy in failure, which would make a game like this feel less tedious.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nobody</title>
		<link>http://www.freeindiegam.es/2013/01/sacrifice-nekogames/#comment-35399</link>
		<dc:creator><![CDATA[nobody]]></dc:creator>
		<pubDate>Sun, 27 Jan 2013 23:52:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=5560#comment-35399</guid>
		<description><![CDATA[...though less so, I think, than the series of Grow games, of which this pretty much shares the same game-type.]]></description>
		<content:encoded><![CDATA[<p>&#8230;though less so, I think, than the series of Grow games, of which this pretty much shares the same game-type.</p>
]]></content:encoded>
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