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	<title>Comments on: Mind Game (gert_johnny)</title>
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	<link>http://www.freeindiegam.es/2013/01/mind-game-gert_johnny/</link>
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		<title>By: Phack</title>
		<link>http://www.freeindiegam.es/2013/01/mind-game-gert_johnny/#comment-29350</link>
		<dc:creator><![CDATA[Phack]]></dc:creator>
		<pubDate>Mon, 14 Jan 2013 05:46:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=5222#comment-29350</guid>
		<description><![CDATA[The concept and mechanics are fantastic. A much larger game could be made from this. Imagine manipulating the thoughts of a whole city, maybe being able to carry a few thoughts at once.

I&#039;m stuck in the same place. If these are bugs, I hope the dev fixes them soon. Also, I&#039;d like to play without the timer.]]></description>
		<content:encoded><![CDATA[<p>The concept and mechanics are fantastic. A much larger game could be made from this. Imagine manipulating the thoughts of a whole city, maybe being able to carry a few thoughts at once.</p>
<p>I&#8217;m stuck in the same place. If these are bugs, I hope the dev fixes them soon. Also, I&#8217;d like to play without the timer.</p>
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		<title>By: David T. Marchand</title>
		<link>http://www.freeindiegam.es/2013/01/mind-game-gert_johnny/#comment-28784</link>
		<dc:creator><![CDATA[David T. Marchand]]></dc:creator>
		<pubDate>Fri, 11 Jan 2013 19:06:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=5222#comment-28784</guid>
		<description><![CDATA[Duly noted. Will keep trying. This little game deserves it.]]></description>
		<content:encoded><![CDATA[<p>Duly noted. Will keep trying. This little game deserves it.</p>
]]></content:encoded>
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		<title>By: 400cats</title>
		<link>http://www.freeindiegam.es/2013/01/mind-game-gert_johnny/#comment-28753</link>
		<dc:creator><![CDATA[400cats]]></dc:creator>
		<pubDate>Fri, 11 Jan 2013 18:06:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=5222#comment-28753</guid>
		<description><![CDATA[I think that fulfilling Billy&#039;s dream is a bug, because I tried to trigger it in every way possible and it didn&#039;t work.  

There is a way to irritate the bank people, though.  It turns out that if you do certain actions often enough, a new thought can be added into one of the worker&#039;s head that will help solve the puzzle.]]></description>
		<content:encoded><![CDATA[<p>I think that fulfilling Billy&#8217;s dream is a bug, because I tried to trigger it in every way possible and it didn&#8217;t work.  </p>
<p>There is a way to irritate the bank people, though.  It turns out that if you do certain actions often enough, a new thought can be added into one of the worker&#8217;s head that will help solve the puzzle.</p>
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		<title>By: David T. Marchand</title>
		<link>http://www.freeindiegam.es/2013/01/mind-game-gert_johnny/#comment-28490</link>
		<dc:creator><![CDATA[David T. Marchand]]></dc:creator>
		<pubDate>Fri, 11 Jan 2013 02:00:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=5222#comment-28490</guid>
		<description><![CDATA[Oh yeah, it &lt;i&gt;is&lt;/i&gt; pretty neat. Maybe the game could do without the timer, but otherwise it&#039;s really original, and the puzzles we did manage to solve are totally awesome.]]></description>
		<content:encoded><![CDATA[<p>Oh yeah, it <i>is</i> pretty neat. Maybe the game could do without the timer, but otherwise it&#8217;s really original, and the puzzles we did manage to solve are totally awesome.</p>
]]></content:encoded>
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		<title>By: Terry</title>
		<link>http://www.freeindiegam.es/2013/01/mind-game-gert_johnny/#comment-28476</link>
		<dc:creator><![CDATA[Terry]]></dc:creator>
		<pubDate>Thu, 10 Jan 2013 23:37:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=5222#comment-28476</guid>
		<description><![CDATA[Yeah, stuck on the exact same puzzles. Might try again later, I thought this game was really neat.]]></description>
		<content:encoded><![CDATA[<p>Yeah, stuck on the exact same puzzles. Might try again later, I thought this game was really neat.</p>
]]></content:encoded>
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		<title>By: David T. Marchand</title>
		<link>http://www.freeindiegam.es/2013/01/mind-game-gert_johnny/#comment-28471</link>
		<dc:creator><![CDATA[David T. Marchand]]></dc:creator>
		<pubDate>Thu, 10 Jan 2013 23:05:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=5222#comment-28471</guid>
		<description><![CDATA[You know, I&#039;m stuck exactly that way. Makes you think there might be a bug. Probably? I mean, at least with Billy, the games thing should do the trick.]]></description>
		<content:encoded><![CDATA[<p>You know, I&#8217;m stuck exactly that way. Makes you think there might be a bug. Probably? I mean, at least with Billy, the games thing should do the trick.</p>
]]></content:encoded>
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	<item>
		<title>By: Noyb</title>
		<link>http://www.freeindiegam.es/2013/01/mind-game-gert_johnny/#comment-28468</link>
		<dc:creator><![CDATA[Noyb]]></dc:creator>
		<pubDate>Thu, 10 Jan 2013 22:45:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=5222#comment-28468</guid>
		<description><![CDATA[Ooh, I like the concept and most of the puzzles. Took me a bit of time to get used to extracting thoughts -- it&#039;s possible to drop thoughts *too close* to the bottom-left corner. Only got 6/9 puzzles so far -- haven&#039;t figured out how to irritate the bank workers or fulfill the kid&#039;s dream (even after making him think he already makes games).]]></description>
		<content:encoded><![CDATA[<p>Ooh, I like the concept and most of the puzzles. Took me a bit of time to get used to extracting thoughts &#8212; it&#8217;s possible to drop thoughts *too close* to the bottom-left corner. Only got 6/9 puzzles so far &#8212; haven&#8217;t figured out how to irritate the bank workers or fulfill the kid&#8217;s dream (even after making him think he already makes games).</p>
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