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	<title>Comments on: F.P.S. (Greg Lane)</title>
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	<link>http://www.freeindiegam.es/2013/01/f-p-s-greg-lane/</link>
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		<title>By: greg lane</title>
		<link>http://www.freeindiegam.es/2013/01/f-p-s-greg-lane/#comment-27885</link>
		<dc:creator><![CDATA[greg lane]]></dc:creator>
		<pubDate>Wed, 09 Jan 2013 14:56:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=5146#comment-27885</guid>
		<description><![CDATA[Woot, got featured on freeindiegames! Seriously freaking out right now.

@zaratustra: from the second boss on there are code limits, which force looping strategies. heh.]]></description>
		<content:encoded><![CDATA[<p>Woot, got featured on freeindiegames! Seriously freaking out right now.</p>
<p>@zaratustra: from the second boss on there are code limits, which force looping strategies. heh.</p>
]]></content:encoded>
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	<item>
		<title>By: zaratustra</title>
		<link>http://www.freeindiegam.es/2013/01/f-p-s-greg-lane/#comment-27525</link>
		<dc:creator><![CDATA[zaratustra]]></dc:creator>
		<pubDate>Tue, 08 Jan 2013 18:25:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=5146#comment-27525</guid>
		<description><![CDATA[Nice programming game. The problem: loops take so long you can&#039;t really do boss fights with them and have to resort to scripting the whole combat.]]></description>
		<content:encoded><![CDATA[<p>Nice programming game. The problem: loops take so long you can&#8217;t really do boss fights with them and have to resort to scripting the whole combat.</p>
]]></content:encoded>
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		<title>By: ben</title>
		<link>http://www.freeindiegam.es/2013/01/f-p-s-greg-lane/#comment-27255</link>
		<dc:creator><![CDATA[ben]]></dc:creator>
		<pubDate>Tue, 08 Jan 2013 04:51:13 +0000</pubDate>
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		<description><![CDATA[You right about it picking up, gets difficult.]]></description>
		<content:encoded><![CDATA[<p>You right about it picking up, gets difficult.</p>
]]></content:encoded>
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