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	<title>Comments on: Corrypt (Michael Brough)</title>
	<atom:link href="http://www.freeindiegam.es/2012/12/corrypt-michael-brough/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.freeindiegam.es/2012/12/corrypt-michael-brough/</link>
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		<title>By: wannaplay</title>
		<link>http://www.freeindiegam.es/2012/12/corrypt-michael-brough/#comment-97142</link>
		<dc:creator><![CDATA[wannaplay]]></dc:creator>
		<pubDate>Sun, 01 Sep 2013 13:23:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=4721#comment-97142</guid>
		<description><![CDATA[yay it works!thanks!!]]></description>
		<content:encoded><![CDATA[<p>yay it works!thanks!!</p>
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	<item>
		<title>By: L</title>
		<link>http://www.freeindiegam.es/2012/12/corrypt-michael-brough/#comment-97040</link>
		<dc:creator><![CDATA[L]]></dc:creator>
		<pubDate>Sun, 01 Sep 2013 10:05:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=4721#comment-97040</guid>
		<description><![CDATA[^^^
You press the Z key, use the arrow keys to adjust the target, and then press Z again.]]></description>
		<content:encoded><![CDATA[<p>^^^<br />
You press the Z key, use the arrow keys to adjust the target, and then press Z again.</p>
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	<item>
		<title>By: wannaplay</title>
		<link>http://www.freeindiegam.es/2012/12/corrypt-michael-brough/#comment-97008</link>
		<dc:creator><![CDATA[wannaplay]]></dc:creator>
		<pubDate>Sun, 01 Sep 2013 08:27:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=4721#comment-97008</guid>
		<description><![CDATA[sorry I want to clarify me q above - I have gotten through checkpoint and have 2 magic mushies. I have watched a walkthrough and I can&#039;t tell what control I need to use to place my magic in a selected spot. I know this sounds like a really dumb question but I am really missing something here??]]></description>
		<content:encoded><![CDATA[<p>sorry I want to clarify me q above &#8211; I have gotten through checkpoint and have 2 magic mushies. I have watched a walkthrough and I can&#8217;t tell what control I need to use to place my magic in a selected spot. I know this sounds like a really dumb question but I am really missing something here??</p>
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	</item>
	<item>
		<title>By: wannaplay</title>
		<link>http://www.freeindiegam.es/2012/12/corrypt-michael-brough/#comment-96990</link>
		<dc:creator><![CDATA[wannaplay]]></dc:creator>
		<pubDate>Sun, 01 Sep 2013 07:21:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=4721#comment-96990</guid>
		<description><![CDATA[:?: I am playing this on my PC. All good, luv the game but I have looked and looked everwhere how to place the magic? I get the arrow thing, but what do I use to set the magic? how do I place it in the square I want to???????]]></description>
		<content:encoded><![CDATA[<p> <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_question.gif" alt=":?:" class="wp-smiley" />  I am playing this on my PC. All good, luv the game but I have looked and looked everwhere how to place the magic? I get the arrow thing, but what do I use to set the magic? how do I place it in the square I want to???????</p>
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	<item>
		<title>By: Michael Brough</title>
		<link>http://www.freeindiegam.es/2012/12/corrypt-michael-brough/#comment-33839</link>
		<dc:creator><![CDATA[Michael Brough]]></dc:creator>
		<pubDate>Wed, 23 Jan 2013 22:06:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=4721#comment-33839</guid>
		<description><![CDATA[There is also now an iOS version of this for anyone who likes their indie games a bit less free: https://itunes.apple.com/us/app/corrypt/id588935336?ls=1&amp;mt=8]]></description>
		<content:encoded><![CDATA[<p>There is also now an iOS version of this for anyone who likes their indie games a bit less free: <a href="https://itunes.apple.com/us/app/corrypt/id588935336?ls=1&#038;mt=8" rel="nofollow">https://itunes.apple.com/us/app/corrypt/id588935336?ls=1&#038;mt=8</a></p>
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	</item>
	<item>
		<title>By: thecreepyhour</title>
		<link>http://www.freeindiegam.es/2012/12/corrypt-michael-brough/#comment-22399</link>
		<dc:creator><![CDATA[thecreepyhour]]></dc:creator>
		<pubDate>Sat, 22 Dec 2012 21:33:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=4721#comment-22399</guid>
		<description><![CDATA[also the game is rich with &quot;magic doors&quot;, &quot;score thing&quot; and there&#039;s a red being in the caves that says &quot;i hear skeletons behind that wall&quot; or something like that]]></description>
		<content:encoded><![CDATA[<p>also the game is rich with &#8220;magic doors&#8221;, &#8220;score thing&#8221; and there&#8217;s a red being in the caves that says &#8220;i hear skeletons behind that wall&#8221; or something like that</p>
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	</item>
	<item>
		<title>By: nobody</title>
		<link>http://www.freeindiegam.es/2012/12/corrypt-michael-brough/#comment-21817</link>
		<dc:creator><![CDATA[nobody]]></dc:creator>
		<pubDate>Thu, 20 Dec 2012 13:52:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=4721#comment-21817</guid>
		<description><![CDATA[Thanks, Stephen. So I ended up reaching the completion-point without needing to restart after all. (I suspect collecting a &lt;i&gt;specific&lt;/i&gt; thing triggered it, though I might play again to see if it&#039;s triggered even if you collect it very early.) It turns out the game is actually really forgiving. I ended up with 7 score things on this run. 

Aquin, I wonder if it might be best to edit out your dead-end room suggestion? It turns out that the game seems to consider that a crucial insight, and it would be a shame for someone to see that before gleaning the topology and trying that out as a last resort. (I have a feeling I would have discovered it on my second run; initially I apparently wasn&#039;t even paying attention enough to properly count the number of floors.  :wink: )]]></description>
		<content:encoded><![CDATA[<p>Thanks, Stephen. So I ended up reaching the completion-point without needing to restart after all. (I suspect collecting a <i>specific</i> thing triggered it, though I might play again to see if it&#8217;s triggered even if you collect it very early.) It turns out the game is actually really forgiving. I ended up with 7 score things on this run. </p>
<p>Aquin, I wonder if it might be best to edit out your dead-end room suggestion? It turns out that the game seems to consider that a crucial insight, and it would be a shame for someone to see that before gleaning the topology and trying that out as a last resort. (I have a feeling I would have discovered it on my second run; initially I apparently wasn&#8217;t even paying attention enough to properly count the number of floors.  <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_wink.gif" alt=":wink:" class="wp-smiley" />  )</p>
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	<item>
		<title>By: nobody</title>
		<link>http://www.freeindiegam.es/2012/12/corrypt-michael-brough/#comment-21810</link>
		<dc:creator><![CDATA[nobody]]></dc:creator>
		<pubDate>Thu, 20 Dec 2012 13:33:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=4721#comment-21810</guid>
		<description><![CDATA[Oh, wow, that works! I can&#039;t believe, even after experimenting with them, that that hadn&#039;t crossed my mind. And it turns out I had left my save file with one magic-use remaining, so maybe I won&#039;t need to start over after all (though I don&#039;t know if I&#039;ve triggered the pricing bug that would require starting over with the latest version to fix).]]></description>
		<content:encoded><![CDATA[<p>Oh, wow, that works! I can&#8217;t believe, even after experimenting with them, that that hadn&#8217;t crossed my mind. And it turns out I had left my save file with one magic-use remaining, so maybe I won&#8217;t need to start over after all (though I don&#8217;t know if I&#8217;ve triggered the pricing bug that would require starting over with the latest version to fix).</p>
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	<item>
		<title>By: Stephen</title>
		<link>http://www.freeindiegam.es/2012/12/corrypt-michael-brough/#comment-21764</link>
		<dc:creator><![CDATA[Stephen]]></dc:creator>
		<pubDate>Thu, 20 Dec 2012 10:30:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=4721#comment-21764</guid>
		<description><![CDATA[&quot;Does the completion-state pretty much require it as well?&quot;

No.  I thought it might, but enough careful thinking got me through.  It took a couple of goes, though.]]></description>
		<content:encoded><![CDATA[<p>&#8220;Does the completion-state pretty much require it as well?&#8221;</p>
<p>No.  I thought it might, but enough careful thinking got me through.  It took a couple of goes, though.</p>
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	</item>
	<item>
		<title>By: Aquin</title>
		<link>http://www.freeindiegam.es/2012/12/corrypt-michael-brough/#comment-21755</link>
		<dc:creator><![CDATA[Aquin]]></dc:creator>
		<pubDate>Thu, 20 Dec 2012 07:31:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=4721#comment-21755</guid>
		<description><![CDATA[I&#039;m pretty sure this comment was originally about ladders. Anyway, I guess you late-comers are out of luck.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m pretty sure this comment was originally about ladders. Anyway, I guess you late-comers are out of luck.</p>
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