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	<title>Comments on: Dream of Pixels (Dawn of Play)</title>
	<atom:link href="http://www.freeindiegam.es/2012/11/dream-of-pixels-dawn-of-play/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.freeindiegam.es/2012/11/dream-of-pixels-dawn-of-play/</link>
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		<title>By: Stephen</title>
		<link>http://www.freeindiegam.es/2012/11/dream-of-pixels-dawn-of-play/#comment-15640</link>
		<dc:creator><![CDATA[Stephen]]></dc:creator>
		<pubDate>Wed, 14 Nov 2012 12:44:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=4240#comment-15640</guid>
		<description><![CDATA[hmm, seems like it might be gone for good :(]]></description>
		<content:encoded><![CDATA[<p>hmm, seems like it might be gone for good <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_sad.gif" alt=":(" class="wp-smiley" /> </p>
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		<title>By: nobody</title>
		<link>http://www.freeindiegam.es/2012/11/dream-of-pixels-dawn-of-play/#comment-15639</link>
		<dc:creator><![CDATA[nobody]]></dc:creator>
		<pubDate>Wed, 14 Nov 2012 12:30:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=4240#comment-15639</guid>
		<description><![CDATA[Glad to hear it! (And I should admit: despite my comment above, I played a third time anyway.)]]></description>
		<content:encoded><![CDATA[<p>Glad to hear it! (And I should admit: despite my comment above, I played a third time anyway.)</p>
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		<title>By: nobody</title>
		<link>http://www.freeindiegam.es/2012/11/dream-of-pixels-dawn-of-play/#comment-15638</link>
		<dc:creator><![CDATA[nobody]]></dc:creator>
		<pubDate>Wed, 14 Nov 2012 12:28:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=4240#comment-15638</guid>
		<description><![CDATA[Curiously, it looks like that may also be roughly when the excellent (link currently broken, possibly just from monthlybandwidth limits?) &lt;a href=&quot;http://www.fongeboon.com/game/tetrisweeper.html&quot; rel=&quot;nofollow&quot;&gt;TETRISweeper&lt;/a&gt; was posted, though it seems it didn&#039;t leak over into the English language web until half a year or so later.]]></description>
		<content:encoded><![CDATA[<p>Curiously, it looks like that may also be roughly when the excellent (link currently broken, possibly just from monthlybandwidth limits?) <a href="http://www.fongeboon.com/game/tetrisweeper.html" rel="nofollow">TETRISweeper</a> was posted, though it seems it didn&#8217;t leak over into the English language web until half a year or so later.</p>
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		<title>By: Žiga</title>
		<link>http://www.freeindiegam.es/2012/11/dream-of-pixels-dawn-of-play/#comment-15635</link>
		<dc:creator><![CDATA[Žiga]]></dc:creator>
		<pubDate>Wed, 14 Nov 2012 08:43:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=4240#comment-15635</guid>
		<description><![CDATA[Amazing, I haven&#039;t found Untris until your mention here, and I searched for reverse Tetris in the past year - had to write Stephen immediately!
It&#039;s just mind blowing to me - must have been some kind of collective consciousness thing there around June-July 2011 or sth..]]></description>
		<content:encoded><![CDATA[<p>Amazing, I haven&#8217;t found Untris until your mention here, and I searched for reverse Tetris in the past year &#8211; had to write Stephen immediately!<br />
It&#8217;s just mind blowing to me &#8211; must have been some kind of collective consciousness thing there around June-July 2011 or sth..</p>
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	<item>
		<title>By: Žiga</title>
		<link>http://www.freeindiegam.es/2012/11/dream-of-pixels-dawn-of-play/#comment-15612</link>
		<dc:creator><![CDATA[Žiga]]></dc:creator>
		<pubDate>Wed, 14 Nov 2012 08:16:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=4240#comment-15612</guid>
		<description><![CDATA[Hey,
I think I can safely claim we fixed this in the final Dream of Pixels game (launching tomorrow).

We also added a Pro mode that starts at level 9, for just the reason you mention!

Cheers!]]></description>
		<content:encoded><![CDATA[<p>Hey,<br />
I think I can safely claim we fixed this in the final Dream of Pixels game (launching tomorrow).</p>
<p>We also added a Pro mode that starts at level 9, for just the reason you mention!</p>
<p>Cheers!</p>
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		<title>By: thecreepyhour</title>
		<link>http://www.freeindiegam.es/2012/11/dream-of-pixels-dawn-of-play/#comment-15579</link>
		<dc:creator><![CDATA[thecreepyhour]]></dc:creator>
		<pubDate>Tue, 13 Nov 2012 21:37:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=4240#comment-15579</guid>
		<description><![CDATA[I like how the game repurposes Tetris&#039; &quot;next&quot; box.

Also, reminds me of increpare&#039;s &quot;Untris&quot;.]]></description>
		<content:encoded><![CDATA[<p>I like how the game repurposes Tetris&#8217; &#8220;next&#8221; box.</p>
<p>Also, reminds me of increpare&#8217;s &#8220;Untris&#8221;.</p>
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		<title>By: nobody</title>
		<link>http://www.freeindiegam.es/2012/11/dream-of-pixels-dawn-of-play/#comment-15571</link>
		<dc:creator><![CDATA[nobody]]></dc:creator>
		<pubDate>Tue, 13 Nov 2012 18:34:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=4240#comment-15571</guid>
		<description><![CDATA[More interesting than it at first appears, but it takes way too long before any real pressure is applied and so I&#039;m not so compelled to play a third time to improve my score. A more difficult mode would be appreciated to cut down on all that early wasted time.

(That said, this criticism is probably valid for Tetris itself, as well, and that didn&#039;t do so badly -- though it did have the falling block field to itself for a while.)]]></description>
		<content:encoded><![CDATA[<p>More interesting than it at first appears, but it takes way too long before any real pressure is applied and so I&#8217;m not so compelled to play a third time to improve my score. A more difficult mode would be appreciated to cut down on all that early wasted time.</p>
<p>(That said, this criticism is probably valid for Tetris itself, as well, and that didn&#8217;t do so badly &#8212; though it did have the falling block field to itself for a while.)</p>
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		<title>By: JDM</title>
		<link>http://www.freeindiegam.es/2012/11/dream-of-pixels-dawn-of-play/#comment-15567</link>
		<dc:creator><![CDATA[JDM]]></dc:creator>
		<pubDate>Tue, 13 Nov 2012 17:06:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=4240#comment-15567</guid>
		<description><![CDATA[If ever a game was to teach you to reconsider your first impulse, this is it.

I really, really like this.]]></description>
		<content:encoded><![CDATA[<p>If ever a game was to teach you to reconsider your first impulse, this is it.</p>
<p>I really, really like this.</p>
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