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	<title>Comments on: Collapse, Collide (Ivan Zanotti)</title>
	<atom:link href="http://www.freeindiegam.es/2012/11/collapse-collide-ivan-zanotti/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.freeindiegam.es/2012/11/collapse-collide-ivan-zanotti/</link>
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		<title>By: Phack</title>
		<link>http://www.freeindiegam.es/2012/11/collapse-collide-ivan-zanotti/#comment-45713</link>
		<dc:creator><![CDATA[Phack]]></dc:creator>
		<pubDate>Tue, 12 Mar 2013 16:54:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=4308#comment-45713</guid>
		<description><![CDATA[Replayed this again (still love it) and finally found the secret levels! They are seriously cool and reference Zanotti&#039;s other games. But they are seriously hard. Can&#039;t get past the second one... yet.

Anyone completed all the secret levels?]]></description>
		<content:encoded><![CDATA[<p>Replayed this again (still love it) and finally found the secret levels! They are seriously cool and reference Zanotti&#8217;s other games. But they are seriously hard. Can&#8217;t get past the second one&#8230; yet.</p>
<p>Anyone completed all the secret levels?</p>
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	<item>
		<title>By: Phack</title>
		<link>http://www.freeindiegam.es/2012/11/collapse-collide-ivan-zanotti/#comment-17561</link>
		<dc:creator><![CDATA[Phack]]></dc:creator>
		<pubDate>Fri, 30 Nov 2012 19:36:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=4308#comment-17561</guid>
		<description><![CDATA[Hooray! I finally beat it! What a great little game. And much improved. (The lava on that one level is still a little buggy.)

Now, to find those secret levels!]]></description>
		<content:encoded><![CDATA[<p>Hooray! I finally beat it! What a great little game. And much improved. (The lava on that one level is still a little buggy.)</p>
<p>Now, to find those secret levels!</p>
]]></content:encoded>
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	<item>
		<title>By: MyMadness Works</title>
		<link>http://www.freeindiegam.es/2012/11/collapse-collide-ivan-zanotti/#comment-17157</link>
		<dc:creator><![CDATA[MyMadness Works]]></dc:creator>
		<pubDate>Tue, 27 Nov 2012 14:10:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=4308#comment-17157</guid>
		<description><![CDATA[I uploaded a new version of the game just now: some bug fixed and secret levels added!

Thanks for playing, guys =)]]></description>
		<content:encoded><![CDATA[<p>I uploaded a new version of the game just now: some bug fixed and secret levels added!</p>
<p>Thanks for playing, guys =)</p>
]]></content:encoded>
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		<title>By: Joseph</title>
		<link>http://www.freeindiegam.es/2012/11/collapse-collide-ivan-zanotti/#comment-16068</link>
		<dc:creator><![CDATA[Joseph]]></dc:creator>
		<pubDate>Sun, 18 Nov 2012 17:44:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=4308#comment-16068</guid>
		<description><![CDATA[I beat it on normal mode just now. Once you get the hang of wall-jumping it will start to feel intuitive. The one thing that I had to keep in mind was that you&#039;re not wall-jumping at all, you can jump again when you&#039;re falling.]]></description>
		<content:encoded><![CDATA[<p>I beat it on normal mode just now. Once you get the hang of wall-jumping it will start to feel intuitive. The one thing that I had to keep in mind was that you&#8217;re not wall-jumping at all, you can jump again when you&#8217;re falling.</p>
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		<title>By: Terry</title>
		<link>http://www.freeindiegam.es/2012/11/collapse-collide-ivan-zanotti/#comment-15881</link>
		<dc:creator><![CDATA[Terry]]></dc:creator>
		<pubDate>Sat, 17 Nov 2012 13:59:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=4308#comment-15881</guid>
		<description><![CDATA[I wasn&#039;t able to successfully wall jump at all in normal mode, but found it ok to finish in easy mode. Quite a satisfying adventure to play though!

Agreed, I&#039;ll be keeping an eye on Ivan :)]]></description>
		<content:encoded><![CDATA[<p>I wasn&#8217;t able to successfully wall jump at all in normal mode, but found it ok to finish in easy mode. Quite a satisfying adventure to play though!</p>
<p>Agreed, I&#8217;ll be keeping an eye on Ivan <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_smile.gif" alt=":)" class="wp-smiley" /> </p>
]]></content:encoded>
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	<item>
		<title>By: JDM</title>
		<link>http://www.freeindiegam.es/2012/11/collapse-collide-ivan-zanotti/#comment-15871</link>
		<dc:creator><![CDATA[JDM]]></dc:creator>
		<pubDate>Sat, 17 Nov 2012 09:34:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=4308#comment-15871</guid>
		<description><![CDATA[There must be a fraction of a second--a few frames--in which you can make it past this certain point in the second stage inside the tower.  But after a dozen or more tries, I think I can say I&#039;m never going to figure it out.

Is there any difference between easy mode and normal beside wall-jumping being significantly easier (and more intuitive) in easy mode?  I feel like maybe easy mode might have a faster run speed, but I also might have just felt liberated by the wall-hang controls.

Anyway, as far as I could take it, I really liked this game.  Even in its more difficult form, the wall jumping was fun to explore and was implemented interestingly.]]></description>
		<content:encoded><![CDATA[<p>There must be a fraction of a second&#8211;a few frames&#8211;in which you can make it past this certain point in the second stage inside the tower.  But after a dozen or more tries, I think I can say I&#8217;m never going to figure it out.</p>
<p>Is there any difference between easy mode and normal beside wall-jumping being significantly easier (and more intuitive) in easy mode?  I feel like maybe easy mode might have a faster run speed, but I also might have just felt liberated by the wall-hang controls.</p>
<p>Anyway, as far as I could take it, I really liked this game.  Even in its more difficult form, the wall jumping was fun to explore and was implemented interestingly.</p>
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	<item>
		<title>By: Phack</title>
		<link>http://www.freeindiegam.es/2012/11/collapse-collide-ivan-zanotti/#comment-15852</link>
		<dc:creator><![CDATA[Phack]]></dc:creator>
		<pubDate>Sat, 17 Nov 2012 04:52:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=4308#comment-15852</guid>
		<description><![CDATA[This game is seriously hard. You have to play it on easy mode to avoid fighting with the awkward wall-hanging controls the whole time. Even so, I still couldn&#039;t get very far up the tower.

Has anyone beaten this? I&#039;d love to see a video playthrough.

Ivan Zanotti is a fascinating developer.]]></description>
		<content:encoded><![CDATA[<p>This game is seriously hard. You have to play it on easy mode to avoid fighting with the awkward wall-hanging controls the whole time. Even so, I still couldn&#8217;t get very far up the tower.</p>
<p>Has anyone beaten this? I&#8217;d love to see a video playthrough.</p>
<p>Ivan Zanotti is a fascinating developer.</p>
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