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	<title>Comments on: Second Wind (squidly)</title>
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	<link>http://www.freeindiegam.es/2012/10/second-wind-squidly/</link>
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		<title>By: desadoc</title>
		<link>http://www.freeindiegam.es/2012/10/second-wind-squidly/#comment-12160</link>
		<dc:creator><![CDATA[desadoc]]></dc:creator>
		<pubDate>Tue, 09 Oct 2012 12:41:48 +0000</pubDate>
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		<description><![CDATA[Really nice. I&#039;m currently making a game with some similarities. In my game you can only go forward or back to the previous level, but it is a minimalistic dungeon with random encounters too. However, maybe I should have explored a bit currency mechanics...]]></description>
		<content:encoded><![CDATA[<p>Really nice. I&#8217;m currently making a game with some similarities. In my game you can only go forward or back to the previous level, but it is a minimalistic dungeon with random encounters too. However, maybe I should have explored a bit currency mechanics&#8230;</p>
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		<title>By: Porpentine</title>
		<link>http://www.freeindiegam.es/2012/10/second-wind-squidly/#comment-12119</link>
		<dc:creator><![CDATA[Porpentine]]></dc:creator>
		<pubDate>Tue, 09 Oct 2012 03:04:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=3800#comment-12119</guid>
		<description><![CDATA[yessss he finally released it, been waiting for this update forever

this is a very good game]]></description>
		<content:encoded><![CDATA[<p>yessss he finally released it, been waiting for this update forever</p>
<p>this is a very good game</p>
]]></content:encoded>
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		<title>By: Jamos05</title>
		<link>http://www.freeindiegam.es/2012/10/second-wind-squidly/#comment-12092</link>
		<dc:creator><![CDATA[Jamos05]]></dc:creator>
		<pubDate>Mon, 08 Oct 2012 21:08:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=3800#comment-12092</guid>
		<description><![CDATA[This is fun. Reminds me of Tower of Fortune and Dungeon Crawl Stone Soup in some ways. It&#039;s also awesomely amateur to see the numbers fall to non-nonsensical numbers for a frame before snapping back up to the correct number. Games like this give me hope yet that I could ever make a compelling game.]]></description>
		<content:encoded><![CDATA[<p>This is fun. Reminds me of Tower of Fortune and Dungeon Crawl Stone Soup in some ways. It&#8217;s also awesomely amateur to see the numbers fall to non-nonsensical numbers for a frame before snapping back up to the correct number. Games like this give me hope yet that I could ever make a compelling game.</p>
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