This has a ton of great style, but I decided to stop a few levels past what I think might be the halfway point. There’s a good chance there’s a sense of strategy I’m missing, or maybe I’ve just failed to properly internalize the 8 different sizes of jump, but as the game became more and more demanding, it devolved for me into a series of trial-and-error memorizations. Maybe I’ll come back to it again, because I do find it charming. (And maybe it’s not fair to judge it under the assumption that it ought to be played in a single sitting.)
This is a bit off topic, but it looks like GameFront, where this game is hosted, has a (new?) policy in which if a game/file is not downloaded in any 60 day period, it’s deleted from their servers. Seems a bit harsh, and will mean eventually almost any in-bound link will die out. I wonder if someone ought to write up a script that auto-downloads games once a month. Or maybe GameFront isn’t such a great place to be uploading things.
This has a ton of great style, but I decided to stop a few levels past what I think might be the halfway point. There’s a good chance there’s a sense of strategy I’m missing, or maybe I’ve just failed to properly internalize the 8 different sizes of jump, but as the game became more and more demanding, it devolved for me into a series of trial-and-error memorizations. Maybe I’ll come back to it again, because I do find it charming. (And maybe it’s not fair to judge it under the assumption that it ought to be played in a single sitting.)
This is a bit off topic, but it looks like GameFront, where this game is hosted, has a (new?) policy in which if a game/file is not downloaded in any 60 day period, it’s deleted from their servers. Seems a bit harsh, and will mean eventually almost any in-bound link will die out. I wonder if someone ought to write up a script that auto-downloads games once a month. Or maybe GameFront isn’t such a great place to be uploading things.