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	<title>Comments on: Encounter (Finesoft)</title>
	<atom:link href="http://www.freeindiegam.es/2012/08/encounter-finesoft/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.freeindiegam.es/2012/08/encounter-finesoft/</link>
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	<item>
		<title>By: morto</title>
		<link>http://www.freeindiegam.es/2012/08/encounter-finesoft/#comment-25257</link>
		<dc:creator><![CDATA[morto]]></dc:creator>
		<pubDate>Wed, 02 Jan 2013 07:24:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2729#comment-25257</guid>
		<description><![CDATA[Wasn&#039;t mentioned yet: To get to Battle 66 you need the four medallions which are under the life bar.

D - Total damage taken under 2500
S - Score over 30000
T - Turns under 300
L - Life over 1000

The best strategy to get there is the one Glark described.]]></description>
		<content:encoded><![CDATA[<p>Wasn&#8217;t mentioned yet: To get to Battle 66 you need the four medallions which are under the life bar.</p>
<p>D &#8211; Total damage taken under 2500<br />
S &#8211; Score over 30000<br />
T &#8211; Turns under 300<br />
L &#8211; Life over 1000</p>
<p>The best strategy to get there is the one Glark described.</p>
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	<item>
		<title>By: Jabberwok</title>
		<link>http://www.freeindiegam.es/2012/08/encounter-finesoft/#comment-24194</link>
		<dc:creator><![CDATA[Jabberwok]]></dc:creator>
		<pubDate>Fri, 28 Dec 2012 18:45:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2729#comment-24194</guid>
		<description><![CDATA[Wow, this is great. Somehow didn&#039;t notice my life meter until the game ended. Wish there was sound for it.]]></description>
		<content:encoded><![CDATA[<p>Wow, this is great. Somehow didn&#8217;t notice my life meter until the game ended. Wish there was sound for it.</p>
]]></content:encoded>
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	<item>
		<title>By: AAA</title>
		<link>http://www.freeindiegam.es/2012/08/encounter-finesoft/#comment-7749</link>
		<dc:creator><![CDATA[AAA]]></dc:creator>
		<pubDate>Thu, 23 Aug 2012 04:30:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2729#comment-7749</guid>
		<description><![CDATA[I died to the final boss on level 60, score 99981, he pinkifies 2/3 of your guys in one go AND boosts power, accompanied by 2 healers. 
I had no 4 in a rows and reload gave me nothing, I died having about 9k health.]]></description>
		<content:encoded><![CDATA[<p>I died to the final boss on level 60, score 99981, he pinkifies 2/3 of your guys in one go AND boosts power, accompanied by 2 healers.<br />
I had no 4 in a rows and reload gave me nothing, I died having about 9k health.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nobody</title>
		<link>http://www.freeindiegam.es/2012/08/encounter-finesoft/#comment-7358</link>
		<dc:creator><![CDATA[nobody]]></dc:creator>
		<pubDate>Fri, 17 Aug 2012 00:11:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2729#comment-7358</guid>
		<description><![CDATA[(Try not bothering to attack unless you can attack with four of a kind. Make maneuvering into four-of-a-kinds your entire strategy and always Boost when you make one happen.)]]></description>
		<content:encoded><![CDATA[<p>(Try not bothering to attack unless you can attack with four of a kind. Make maneuvering into four-of-a-kinds your entire strategy and always Boost when you make one happen.)</p>
]]></content:encoded>
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	<item>
		<title>By: thecreepyhour</title>
		<link>http://www.freeindiegam.es/2012/08/encounter-finesoft/#comment-7354</link>
		<dc:creator><![CDATA[thecreepyhour]]></dc:creator>
		<pubDate>Thu, 16 Aug 2012 22:13:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2729#comment-7354</guid>
		<description><![CDATA[oh crap i used a super defensive strategy and now the final battle is an unfinishable standstill :(]]></description>
		<content:encoded><![CDATA[<p>oh crap i used a super defensive strategy and now the final battle is an unfinishable standstill <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_sad.gif" alt=":(" class="wp-smiley" /> </p>
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	<item>
		<title>By: TomSmizzle</title>
		<link>http://www.freeindiegam.es/2012/08/encounter-finesoft/#comment-7344</link>
		<dc:creator><![CDATA[TomSmizzle]]></dc:creator>
		<pubDate>Thu, 16 Aug 2012 16:57:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2729#comment-7344</guid>
		<description><![CDATA[ok I beat the game and as Glark said above, it can get a little bit broken once you find a winning tactic, but it was the act of finding a winning tactic that I had the most fun with. There is the core of something really special in here, and I&#039;d love to see the idea developed further.
I always love when Japanese games get posted on fig because it means their appeal is gonna be obvious through the game&#039;s design rather than through tutorialising. I&#039;d be curious to know what the tutorial actually says, because for me the game&#039;s fun came from working out the systems on my own.]]></description>
		<content:encoded><![CDATA[<p>ok I beat the game and as Glark said above, it can get a little bit broken once you find a winning tactic, but it was the act of finding a winning tactic that I had the most fun with. There is the core of something really special in here, and I&#8217;d love to see the idea developed further.<br />
I always love when Japanese games get posted on fig because it means their appeal is gonna be obvious through the game&#8217;s design rather than through tutorialising. I&#8217;d be curious to know what the tutorial actually says, because for me the game&#8217;s fun came from working out the systems on my own.</p>
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		<title>By: thecreepyhour</title>
		<link>http://www.freeindiegam.es/2012/08/encounter-finesoft/#comment-7342</link>
		<dc:creator><![CDATA[thecreepyhour]]></dc:creator>
		<pubDate>Thu, 16 Aug 2012 16:35:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2729#comment-7342</guid>
		<description><![CDATA[I like how the enemies don&#039;t just grow arbitrarily in power as you progress, they also get new abilities that they can use to go exponential just like the player (although in a slightly different way). I died to a party of rats? using attack up and healing until they were ridiculously strong.

Also, I found that skills with small requirements in units are generally preferable to stronger, 3-4 units skills. It seems to me that just being able to make the combo chain one step longer far outweighs the benefit of stronger skills. Maybe I&#039;m wrong, I haven&#039;t played with all the skills yet.

The enemies that turn your units into children are also a nice touch. It&#039;s annoying, but I mean, throwing children at oversized rat priests? Priceless.]]></description>
		<content:encoded><![CDATA[<p>I like how the enemies don&#8217;t just grow arbitrarily in power as you progress, they also get new abilities that they can use to go exponential just like the player (although in a slightly different way). I died to a party of rats? using attack up and healing until they were ridiculously strong.</p>
<p>Also, I found that skills with small requirements in units are generally preferable to stronger, 3-4 units skills. It seems to me that just being able to make the combo chain one step longer far outweighs the benefit of stronger skills. Maybe I&#8217;m wrong, I haven&#8217;t played with all the skills yet.</p>
<p>The enemies that turn your units into children are also a nice touch. It&#8217;s annoying, but I mean, throwing children at oversized rat priests? Priceless.</p>
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	<item>
		<title>By: kakashi</title>
		<link>http://www.freeindiegam.es/2012/08/encounter-finesoft/#comment-7337</link>
		<dc:creator><![CDATA[kakashi]]></dc:creator>
		<pubDate>Thu, 16 Aug 2012 16:22:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2729#comment-7337</guid>
		<description><![CDATA[lovely pixelart game, thank]]></description>
		<content:encoded><![CDATA[<p>lovely pixelart game, thank</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TomSmizzle</title>
		<link>http://www.freeindiegam.es/2012/08/encounter-finesoft/#comment-7336</link>
		<dc:creator><![CDATA[TomSmizzle]]></dc:creator>
		<pubDate>Thu, 16 Aug 2012 16:09:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2729#comment-7336</guid>
		<description><![CDATA[I just got to fight 51 and I don&#039;t know why. I had enough blocks stocked up that i took no damage in the last fight, so that might be it?
184 turns, 20583 score. [d] [ ] [t] [l] under the health (no idea what they mean)
couldn&#039;t tell you what exactly got me there!]]></description>
		<content:encoded><![CDATA[<p>I just got to fight 51 and I don&#8217;t know why. I had enough blocks stocked up that i took no damage in the last fight, so that might be it?<br />
184 turns, 20583 score. [d] [ ] [t] [l] under the health (no idea what they mean)<br />
couldn&#8217;t tell you what exactly got me there!</p>
]]></content:encoded>
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	<item>
		<title>By: TomSmizzle</title>
		<link>http://www.freeindiegam.es/2012/08/encounter-finesoft/#comment-7333</link>
		<dc:creator><![CDATA[TomSmizzle]]></dc:creator>
		<pubDate>Thu, 16 Aug 2012 15:32:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2729#comment-7333</guid>
		<description><![CDATA[oh man that last fight is really hard! I need to reshuffle my tactics just to deal with the fact that fight comes eventually. this game is so awesome.]]></description>
		<content:encoded><![CDATA[<p>oh man that last fight is really hard! I need to reshuffle my tactics just to deal with the fact that fight comes eventually. this game is so awesome.</p>
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