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	<title>Comments on: ZOMI (C.C. Norris)</title>
	<atom:link href="http://www.freeindiegam.es/2012/07/zomi-c-c-norris/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.freeindiegam.es/2012/07/zomi-c-c-norris/</link>
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		<title>By: Terry</title>
		<link>http://www.freeindiegam.es/2012/07/zomi-c-c-norris/#comment-16610</link>
		<dc:creator><![CDATA[Terry]]></dc:creator>
		<pubDate>Thu, 22 Nov 2012 02:28:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2539#comment-16610</guid>
		<description><![CDATA[I do this quite a lot; my mediafire account has a bunch of cool stuff on it now... It&#039;s probably safe enough, though.]]></description>
		<content:encoded><![CDATA[<p>I do this quite a lot; my mediafire account has a bunch of cool stuff on it now&#8230; It&#8217;s probably safe enough, though.</p>
]]></content:encoded>
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	<item>
		<title>By: mcc</title>
		<link>http://www.freeindiegam.es/2012/07/zomi-c-c-norris/#comment-16609</link>
		<dc:creator><![CDATA[mcc]]></dc:creator>
		<pubDate>Thu, 22 Nov 2012 02:20:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2539#comment-16609</guid>
		<description><![CDATA[Maybe make a backup ^_^;]]></description>
		<content:encoded><![CDATA[<p>Maybe make a backup ^_^;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Terry</title>
		<link>http://www.freeindiegam.es/2012/07/zomi-c-c-norris/#comment-16601</link>
		<dc:creator><![CDATA[Terry]]></dc:creator>
		<pubDate>Wed, 21 Nov 2012 23:52:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2539#comment-16601</guid>
		<description><![CDATA[Ah! Hold the phone, I found a copy on filetrip :D

Uploaded the game to mediafire, and changed the link in the post. Cheers mcc!]]></description>
		<content:encoded><![CDATA[<p>Ah! Hold the phone, I found a copy on filetrip <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_biggrin.gif" alt=":D" class="wp-smiley" /> </p>
<p>Uploaded the game to mediafire, and changed the link in the post. Cheers mcc!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Terry</title>
		<link>http://www.freeindiegam.es/2012/07/zomi-c-c-norris/#comment-16600</link>
		<dc:creator><![CDATA[Terry]]></dc:creator>
		<pubDate>Wed, 21 Nov 2012 23:50:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2539#comment-16600</guid>
		<description><![CDATA[Oh dear :( The poster&#039;s deleted their account on tigsource, and the game&#039;s not on yoyogames or gamejolt or the game maker games forums. I believe my internet stalking has hit a dead end...

This was a cool game, too.]]></description>
		<content:encoded><![CDATA[<p>Oh dear <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_sad.gif" alt=":(" class="wp-smiley" />  The poster&#8217;s deleted their account on tigsource, and the game&#8217;s not on yoyogames or gamejolt or the game maker games forums. I believe my internet stalking has hit a dead end&#8230;</p>
<p>This was a cool game, too.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mcc</title>
		<link>http://www.freeindiegam.es/2012/07/zomi-c-c-norris/#comment-16599</link>
		<dc:creator><![CDATA[mcc]]></dc:creator>
		<pubDate>Wed, 21 Nov 2012 23:41:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2539#comment-16599</guid>
		<description><![CDATA[The link is dead.]]></description>
		<content:encoded><![CDATA[<p>The link is dead.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 400cats</title>
		<link>http://www.freeindiegam.es/2012/07/zomi-c-c-norris/#comment-6572</link>
		<dc:creator><![CDATA[400cats]]></dc:creator>
		<pubDate>Mon, 30 Jul 2012 16:55:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2539#comment-6572</guid>
		<description><![CDATA[I&#039;ll second that the color palette is really effective; that and the crazy Aztec/Asian patterns in the screenshot caught my attention immediately.

The thing I love about this game is how intense it gets when you&#039;re desperately trying to dodge the lava men.  Their slow movement, combined with the close quarters you usually meet them in, creates a sense of impending doom you usually don&#039;t find in platformers. When you&#039;re trapped, it&#039;s especially harrowing because you can&#039;t attack without getting drilled by your own magic flying block.  You can certainly try to outrun the lava people, but it&#039;s better to take things cautiously until you can scout out an opening and use a bit of strategy.

I really like this game.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ll second that the color palette is really effective; that and the crazy Aztec/Asian patterns in the screenshot caught my attention immediately.</p>
<p>The thing I love about this game is how intense it gets when you&#8217;re desperately trying to dodge the lava men.  Their slow movement, combined with the close quarters you usually meet them in, creates a sense of impending doom you usually don&#8217;t find in platformers. When you&#8217;re trapped, it&#8217;s especially harrowing because you can&#8217;t attack without getting drilled by your own magic flying block.  You can certainly try to outrun the lava people, but it&#8217;s better to take things cautiously until you can scout out an opening and use a bit of strategy.</p>
<p>I really like this game.</p>
]]></content:encoded>
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	<item>
		<title>By: Darkhog</title>
		<link>http://www.freeindiegam.es/2012/07/zomi-c-c-norris/#comment-6566</link>
		<dc:creator><![CDATA[Darkhog]]></dc:creator>
		<pubDate>Sun, 29 Jul 2012 23:33:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2539#comment-6566</guid>
		<description><![CDATA[I assume curse == glitched tiles?]]></description>
		<content:encoded><![CDATA[<p>I assume curse == glitched tiles?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aquin</title>
		<link>http://www.freeindiegam.es/2012/07/zomi-c-c-norris/#comment-6561</link>
		<dc:creator><![CDATA[Aquin]]></dc:creator>
		<pubDate>Sun, 29 Jul 2012 08:30:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2539#comment-6561</guid>
		<description><![CDATA[Not much to add except man that&#039;s a very striking colour palette.]]></description>
		<content:encoded><![CDATA[<p>Not much to add except man that&#8217;s a very striking colour palette.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: tu3sday</title>
		<link>http://www.freeindiegam.es/2012/07/zomi-c-c-norris/#comment-6554</link>
		<dc:creator><![CDATA[tu3sday]]></dc:creator>
		<pubDate>Sat, 28 Jul 2012 21:44:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2539#comment-6554</guid>
		<description><![CDATA[One of the most satisfying death screens I&#039;ve seen in a while]]></description>
		<content:encoded><![CDATA[<p>One of the most satisfying death screens I&#8217;ve seen in a while</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nobody</title>
		<link>http://www.freeindiegam.es/2012/07/zomi-c-c-norris/#comment-6548</link>
		<dc:creator><![CDATA[nobody]]></dc:creator>
		<pubDate>Sat, 28 Jul 2012 17:39:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2539#comment-6548</guid>
		<description><![CDATA[This is satisfyingly tricky, and much more interesting than it at first appears, the result of your attack -- the only way of breaking certain tiles and of clearing enemies out of your path -- only coming from above, aligned with your current position (plus a pixel or two in your facing direction if moving against a wall tile?), and of you yourself being vulnerable to its effects. Neat.]]></description>
		<content:encoded><![CDATA[<p>This is satisfyingly tricky, and much more interesting than it at first appears, the result of your attack &#8212; the only way of breaking certain tiles and of clearing enemies out of your path &#8212; only coming from above, aligned with your current position (plus a pixel or two in your facing direction if moving against a wall tile?), and of you yourself being vulnerable to its effects. Neat.</p>
]]></content:encoded>
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