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	<title>Comments on: Spin Spin: Episode 2 (Chris Hughes)</title>
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		<title>By: nobody</title>
		<link>http://www.freeindiegam.es/2012/07/spin-spin-episode-2-chris-hughes/#comment-5675</link>
		<dc:creator><![CDATA[nobody]]></dc:creator>
		<pubDate>Mon, 09 Jul 2012 14:43:44 +0000</pubDate>
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		<description><![CDATA[Yeah, I enjoyed the first one a bunch, but this added a much greater sense of both puzzle and platforming challenge, and that made it much more gratifying. (I wish the screens had names so I could point out the two I found to be the most interestingly devious. One was an S-shaped corridor lined with spikes with a single reverse-gravity block (solution involved continuously running off the edge of the moving block and then tilting) and the other was one of the simple looking rooms with two intersecting corridors and a single reverse-gravity block.)]]></description>
		<content:encoded><![CDATA[<p>Yeah, I enjoyed the first one a bunch, but this added a much greater sense of both puzzle and platforming challenge, and that made it much more gratifying. (I wish the screens had names so I could point out the two I found to be the most interestingly devious. One was an S-shaped corridor lined with spikes with a single reverse-gravity block (solution involved continuously running off the edge of the moving block and then tilting) and the other was one of the simple looking rooms with two intersecting corridors and a single reverse-gravity block.)</p>
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		<title>By: Mike</title>
		<link>http://www.freeindiegam.es/2012/07/spin-spin-episode-2-chris-hughes/#comment-5665</link>
		<dc:creator><![CDATA[Mike]]></dc:creator>
		<pubDate>Mon, 09 Jul 2012 04:27:11 +0000</pubDate>
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		<description><![CDATA[Fun!  The extra spins were really used well.]]></description>
		<content:encoded><![CDATA[<p>Fun!  The extra spins were really used well.</p>
]]></content:encoded>
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		<title>By: Eric</title>
		<link>http://www.freeindiegam.es/2012/07/spin-spin-episode-2-chris-hughes/#comment-5664</link>
		<dc:creator><![CDATA[Eric]]></dc:creator>
		<pubDate>Mon, 09 Jul 2012 03:14:29 +0000</pubDate>
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		<description><![CDATA[Some more elegant simplicity from Mr. Hughes.  The implementation of the new mechanics was well done.  Episode 2 had a bit better flow this time around, as well. And the plot was truly gripping.   :grin:]]></description>
		<content:encoded><![CDATA[<p>Some more elegant simplicity from Mr. Hughes.  The implementation of the new mechanics was well done.  Episode 2 had a bit better flow this time around, as well. And the plot was truly gripping.   <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_biggrin.gif" alt=":grin:" class="wp-smiley" /> </p>
]]></content:encoded>
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		<title>By: ElTipejoLoco</title>
		<link>http://www.freeindiegam.es/2012/07/spin-spin-episode-2-chris-hughes/#comment-5661</link>
		<dc:creator><![CDATA[ElTipejoLoco]]></dc:creator>
		<pubDate>Mon, 09 Jul 2012 00:37:33 +0000</pubDate>
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		<description><![CDATA[A little bit more unforgiving than the last episode, but it feels pretty gratifying when you figure out what to do anyway.]]></description>
		<content:encoded><![CDATA[<p>A little bit more unforgiving than the last episode, but it feels pretty gratifying when you figure out what to do anyway.</p>
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