
You play as Veronica, a girl who is trying to confront her past while dealing with her demons. She must collect all her memories and avoid the demons, so she can find herself. – [Author's Description]
Monthly Archives: July 2012 - Page 7
ParaParaParanoid (Team ParaParaParanoid)
To What End (Michael Molinari, Chelsea Howe)

A game created for the 48 hour Global Game Jam 2012 – [Author's Description]
(via jayisgames)
Uddercover (Team Jones Edward)

Play as secret agent bovine Agent Udders as you attempt to save your leather! – [Author's Description]
Ahoge – Space Travel (ZIINA)

And gate space travel is stupid
Space travel is the gate of the work participation events make the game stupid ridiculous. If travel is a good game as far as possible in the universe.
Will ‘destroy’ the planet with a barrage like the space key.
※ this game is the actual distance of the planet does not matter.
BGM soul devil credit
This game is ridiculous events make the game along with us to die in 24 hours, it is the work participation stupid gate. – [Google translate of author's description]
Castle Survive (Naram)

Kill monsters, collect weapons, explore. Find keys and run out of the castle. – [Author's Description]
Rules (chuchino)

i really want to make a better/longer game out of this sometime – [Author's Description]
60 Seconds To Live (deeperbeige.com)

Can you solve your own murder in this mini-adventure? – [Author's description]
Jeremy (Mike MacDee)

Jeremy’s life is an endless gauntlet of beatings and ridicule devoid of affection. How many days can you last before ultimately giving up?
Jeremy is an art game I made for Gamejolt’s Music Interpretation contest, where the theme was to make a game based on your favorite song. – [Author's Description]
(via owVideogames)
HAX (Alex Raymond)
This game was inspired by people who hack Pokemon save files in order to get rare monsters or infinite items or whatever. These folks figured out how to change just the right characters to give them what they want without (completely) breaking the game. I thought it would be interesting to make a game where this was something you had to do in order to progress. - [Author's statement]
7DRL (Andi McClure, Liz Ryerson)
A roguelike first person shooter. Foolish human? You will never survive Mars! - [Author's description]

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