<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: ASCIIvania (gharding3)</title>
	<atom:link href="http://www.freeindiegam.es/2012/07/asciivania-gharding3/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.freeindiegam.es/2012/07/asciivania-gharding3/</link>
	<description></description>
	<lastBuildDate>Thu, 10 Apr 2014 18:02:43 +0000</lastBuildDate>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.8.2</generator>
	<item>
		<title>By: Stephen</title>
		<link>http://www.freeindiegam.es/2012/07/asciivania-gharding3/#comment-14789</link>
		<dc:creator><![CDATA[Stephen]]></dc:creator>
		<pubDate>Fri, 02 Nov 2012 16:20:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2485#comment-14789</guid>
		<description><![CDATA[This is cool.]]></description>
		<content:encoded><![CDATA[<p>This is cool.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Channing</title>
		<link>http://www.freeindiegam.es/2012/07/asciivania-gharding3/#comment-6558</link>
		<dc:creator><![CDATA[Channing]]></dc:creator>
		<pubDate>Sun, 29 Jul 2012 00:57:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2485#comment-6558</guid>
		<description><![CDATA[[monocle pops off of face]]]></description>
		<content:encoded><![CDATA[<p>[monocle pops off of face]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pace Smith</title>
		<link>http://www.freeindiegam.es/2012/07/asciivania-gharding3/#comment-6545</link>
		<dc:creator><![CDATA[Pace Smith]]></dc:creator>
		<pubDate>Sat, 28 Jul 2012 16:34:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2485#comment-6545</guid>
		<description><![CDATA[A mho is an inverse ohm. Who ever said electrical engineers don&#039;t have a sense of humor? (:

http://en.wikipedia.org/wiki/Siemens_(unit)#Mho]]></description>
		<content:encoded><![CDATA[<p>A mho is an inverse ohm. Who ever said electrical engineers don&#8217;t have a sense of humor? (:</p>
<p><a href="http://en.wikipedia.org/wiki/Siemens_(unit)#Mho" rel="nofollow">http://en.wikipedia.org/wiki/Siemens_(unit)#Mho</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: undi</title>
		<link>http://www.freeindiegam.es/2012/07/asciivania-gharding3/#comment-6544</link>
		<dc:creator><![CDATA[undi]]></dc:creator>
		<pubDate>Sat, 28 Jul 2012 16:16:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2485#comment-6544</guid>
		<description><![CDATA[Play with FNOWN]]></description>
		<content:encoded><![CDATA[<p>Play with FNOWN</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Porpentine</title>
		<link>http://www.freeindiegam.es/2012/07/asciivania-gharding3/#comment-6542</link>
		<dc:creator><![CDATA[Porpentine]]></dc:creator>
		<pubDate>Sat, 28 Jul 2012 15:12:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2485#comment-6542</guid>
		<description><![CDATA[i love this sort of game]]></description>
		<content:encoded><![CDATA[<p>i love this sort of game</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Buttons</title>
		<link>http://www.freeindiegam.es/2012/07/asciivania-gharding3/#comment-6538</link>
		<dc:creator><![CDATA[Buttons]]></dc:creator>
		<pubDate>Sat, 28 Jul 2012 13:55:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2485#comment-6538</guid>
		<description><![CDATA[Oh, that&#039;s interesting. The name you choose gets added to the dictionary for that game (so that you can open that first passage), but that also means it can allow weird sequence breaks too. For example, if your name is &quot;DUSELESS&quot;, you can go to the right, spell DWELL, then DUSELESS, then DB (a word, apparently), and then get the J. Of course, then you&#039;re stuck (because you can&#039;t jump yet), but it&#039;s a cool feature. It makes the question of what name is best for a &quot;speed run&quot; much more interesting.]]></description>
		<content:encoded><![CDATA[<p>Oh, that&#8217;s interesting. The name you choose gets added to the dictionary for that game (so that you can open that first passage), but that also means it can allow weird sequence breaks too. For example, if your name is &#8220;DUSELESS&#8221;, you can go to the right, spell DWELL, then DUSELESS, then DB (a word, apparently), and then get the J. Of course, then you&#8217;re stuck (because you can&#8217;t jump yet), but it&#8217;s a cool feature. It makes the question of what name is best for a &#8220;speed run&#8221; much more interesting.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: NNPS</title>
		<link>http://www.freeindiegam.es/2012/07/asciivania-gharding3/#comment-6533</link>
		<dc:creator><![CDATA[NNPS]]></dc:creator>
		<pubDate>Sat, 28 Jul 2012 07:04:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2485#comment-6533</guid>
		<description><![CDATA[I shall name my child Sho so that when s/he plays this game it will be much easier for him/her.]]></description>
		<content:encoded><![CDATA[<p>I shall name my child Sho so that when s/he plays this game it will be much easier for him/her.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Justin</title>
		<link>http://www.freeindiegam.es/2012/07/asciivania-gharding3/#comment-6532</link>
		<dc:creator><![CDATA[Justin]]></dc:creator>
		<pubDate>Sat, 28 Jul 2012 06:53:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2485#comment-6532</guid>
		<description><![CDATA[Gosh...that was really good!]]></description>
		<content:encoded><![CDATA[<p>Gosh&#8230;that was really good!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Channing</title>
		<link>http://www.freeindiegam.es/2012/07/asciivania-gharding3/#comment-6529</link>
		<dc:creator><![CDATA[Channing]]></dc:creator>
		<pubDate>Sat, 28 Jul 2012 05:29:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2485#comment-6529</guid>
		<description><![CDATA[I love how a single letter has the ability to act as a one-way door (namely the X in the RAIN/LEAK room). AX is a word, but XA isn&#039;t. Clever as shit.

That said, yeah this dictionary is wtf. Not sure why it recognizes MHO as a word but it does make that room a lot easier.]]></description>
		<content:encoded><![CDATA[<p>I love how a single letter has the ability to act as a one-way door (namely the X in the RAIN/LEAK room). AX is a word, but XA isn&#8217;t. Clever as shit.</p>
<p>That said, yeah this dictionary is wtf. Not sure why it recognizes MHO as a word but it does make that room a lot easier.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aquin</title>
		<link>http://www.freeindiegam.es/2012/07/asciivania-gharding3/#comment-6527</link>
		<dc:creator><![CDATA[Aquin]]></dc:creator>
		<pubDate>Fri, 27 Jul 2012 23:41:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2485#comment-6527</guid>
		<description><![CDATA[Yeah this happened to me the first time actually. I&#039;m not sure how I feel about possible no-win states in these kinds of games. If it was more roguelike I&#039;d probably think it was genius or something.  :oops:]]></description>
		<content:encoded><![CDATA[<p>Yeah this happened to me the first time actually. I&#8217;m not sure how I feel about possible no-win states in these kinds of games. If it was more roguelike I&#8217;d probably think it was genius or something.  <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_redface.gif" alt=":oops:" class="wp-smiley" /> </p>
]]></content:encoded>
	</item>
</channel>
</rss>
