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	<title>Comments on: Icarus (Benjamin Clarke, Keaton Johnson, Natalie Stowell, Foster Wattles)</title>
	<atom:link href="http://www.freeindiegam.es/2012/06/icarus-benjamin-clarke-keaton-johnson-natalie-stowell-foster-wattles/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.freeindiegam.es/2012/06/icarus-benjamin-clarke-keaton-johnson-natalie-stowell-foster-wattles/</link>
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		<title>By: mcc</title>
		<link>http://www.freeindiegam.es/2012/06/icarus-benjamin-clarke-keaton-johnson-natalie-stowell-foster-wattles/#comment-5434</link>
		<dc:creator><![CDATA[mcc]]></dc:creator>
		<pubDate>Mon, 02 Jul 2012 02:52:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2142#comment-5434</guid>
		<description><![CDATA[More than that-- if I didn&#039;t misunderstand something, it seemed like if you collect all three items then return home, &quot;dad&quot; *steals the items* and then pushes you off the cliff :O]]></description>
		<content:encoded><![CDATA[<p>More than that&#8211; if I didn&#8217;t misunderstand something, it seemed like if you collect all three items then return home, &#8220;dad&#8221; *steals the items* and then pushes you off the cliff :O</p>
]]></content:encoded>
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	<item>
		<title>By: mcc</title>
		<link>http://www.freeindiegam.es/2012/06/icarus-benjamin-clarke-keaton-johnson-natalie-stowell-foster-wattles/#comment-5433</link>
		<dc:creator><![CDATA[mcc]]></dc:creator>
		<pubDate>Mon, 02 Jul 2012 02:52:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2142#comment-5433</guid>
		<description><![CDATA[More than that-- if I didn&#039;t misunderstand something, it seemed like if you collect all three items then return home, &quot;dad&quot; *steals the items* and then pushes you off the cliff :O]]></description>
		<content:encoded><![CDATA[<p>More than that&#8211; if I didn&#8217;t misunderstand something, it seemed like if you collect all three items then return home, &#8220;dad&#8221; *steals the items* and then pushes you off the cliff :O</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Porpentine</title>
		<link>http://www.freeindiegam.es/2012/06/icarus-benjamin-clarke-keaton-johnson-natalie-stowell-foster-wattles/#comment-5414</link>
		<dc:creator><![CDATA[Porpentine]]></dc:creator>
		<pubDate>Sun, 01 Jul 2012 03:04:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2142#comment-5414</guid>
		<description><![CDATA[Yeah! Great analysis! One of the greatest things in a game is experimenting with the total newness of the world, the completely fabricated scape which should signify that anything can be encountered--yet so often we encounter only the familiar.]]></description>
		<content:encoded><![CDATA[<p>Yeah! Great analysis! One of the greatest things in a game is experimenting with the total newness of the world, the completely fabricated scape which should signify that anything can be encountered&#8211;yet so often we encounter only the familiar.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Justin</title>
		<link>http://www.freeindiegam.es/2012/06/icarus-benjamin-clarke-keaton-johnson-natalie-stowell-foster-wattles/#comment-5413</link>
		<dc:creator><![CDATA[Justin]]></dc:creator>
		<pubDate>Sun, 01 Jul 2012 02:59:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2142#comment-5413</guid>
		<description><![CDATA[&quot;Screw you, Dad!&quot; the game. Pretty good though.]]></description>
		<content:encoded><![CDATA[<p>&#8220;Screw you, Dad!&#8221; the game. Pretty good though.</p>
]]></content:encoded>
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	<item>
		<title>By: BFIII</title>
		<link>http://www.freeindiegam.es/2012/06/icarus-benjamin-clarke-keaton-johnson-natalie-stowell-foster-wattles/#comment-5412</link>
		<dc:creator><![CDATA[BFIII]]></dc:creator>
		<pubDate>Sun, 01 Jul 2012 02:48:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2142#comment-5412</guid>
		<description><![CDATA[That sometimes something that seems simple contains great depth.  Many games in the indie scene that have depth are really just explorations of the implications of a simple mechanic or a simple variation on an established genre. Analogously, there is complexity and detail &quot;behind&quot; the simple graphics in this game.

Further, in this game, figuring out the mechanics of the &quot;halo&quot; is also to reveal more of the world in which the game is set (or at least &lt;i&gt;one&lt;/i&gt; world in which it is set).  But in many games, there is a strong sense in which the &quot;world&quot; you explore &lt;i&gt;just is&lt;/i&gt; the mechanics of the game and their implications.  So this game brings together two senses of exploration - exploring a world-as-setting and exploring a world-as-mechanical-implication. It confronts us with the similarity between these senses.]]></description>
		<content:encoded><![CDATA[<p>That sometimes something that seems simple contains great depth.  Many games in the indie scene that have depth are really just explorations of the implications of a simple mechanic or a simple variation on an established genre. Analogously, there is complexity and detail &#8220;behind&#8221; the simple graphics in this game.</p>
<p>Further, in this game, figuring out the mechanics of the &#8220;halo&#8221; is also to reveal more of the world in which the game is set (or at least <i>one</i> world in which it is set).  But in many games, there is a strong sense in which the &#8220;world&#8221; you explore <i>just is</i> the mechanics of the game and their implications.  So this game brings together two senses of exploration &#8211; exploring a world-as-setting and exploring a world-as-mechanical-implication. It confronts us with the similarity between these senses.</p>
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	</item>
	<item>
		<title>By: Porpentine</title>
		<link>http://www.freeindiegam.es/2012/06/icarus-benjamin-clarke-keaton-johnson-natalie-stowell-foster-wattles/#comment-5406</link>
		<dc:creator><![CDATA[Porpentine]]></dc:creator>
		<pubDate>Sun, 01 Jul 2012 01:28:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2142#comment-5406</guid>
		<description><![CDATA[;(]]></description>
		<content:encoded><![CDATA[<p>;(</p>
]]></content:encoded>
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	<item>
		<title>By: Channing</title>
		<link>http://www.freeindiegam.es/2012/06/icarus-benjamin-clarke-keaton-johnson-natalie-stowell-foster-wattles/#comment-5405</link>
		<dc:creator><![CDATA[Channing]]></dc:creator>
		<pubDate>Sun, 01 Jul 2012 01:16:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2142#comment-5405</guid>
		<description><![CDATA[I should say that I like the non-ending -- do everything you&#039;re supposed to do and your dad is still only interested in pushing you off a cliff. #realism]]></description>
		<content:encoded><![CDATA[<p>I should say that I like the non-ending &#8212; do everything you&#8217;re supposed to do and your dad is still only interested in pushing you off a cliff. #realism</p>
]]></content:encoded>
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	<item>
		<title>By: Stephen</title>
		<link>http://www.freeindiegam.es/2012/06/icarus-benjamin-clarke-keaton-johnson-natalie-stowell-foster-wattles/#comment-5395</link>
		<dc:creator><![CDATA[Stephen]]></dc:creator>
		<pubDate>Sat, 30 Jun 2012 22:24:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2142#comment-5395</guid>
		<description><![CDATA[Yeah I didn&#039;t mind this one at all.]]></description>
		<content:encoded><![CDATA[<p>Yeah I didn&#8217;t mind this one at all.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Porpentine</title>
		<link>http://www.freeindiegam.es/2012/06/icarus-benjamin-clarke-keaton-johnson-natalie-stowell-foster-wattles/#comment-5391</link>
		<dc:creator><![CDATA[Porpentine]]></dc:creator>
		<pubDate>Sat, 30 Jun 2012 21:25:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2142#comment-5391</guid>
		<description><![CDATA[What commentary would that be?]]></description>
		<content:encoded><![CDATA[<p>What commentary would that be?</p>
]]></content:encoded>
	</item>
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		<title>By: BFIII</title>
		<link>http://www.freeindiegam.es/2012/06/icarus-benjamin-clarke-keaton-johnson-natalie-stowell-foster-wattles/#comment-5390</link>
		<dc:creator><![CDATA[BFIII]]></dc:creator>
		<pubDate>Sat, 30 Jun 2012 21:22:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=2142#comment-5390</guid>
		<description><![CDATA[Ohh man, this game has one of the best mechanics (or &quot;gimmicks&quot;) I&#039;ve seen in a platformer for months.  And it is easy enough to find in this game a commentary on the indie gaming scene.]]></description>
		<content:encoded><![CDATA[<p>Ohh man, this game has one of the best mechanics (or &#8220;gimmicks&#8221;) I&#8217;ve seen in a platformer for months.  And it is easy enough to find in this game a commentary on the indie gaming scene.</p>
]]></content:encoded>
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