Spacedude! Gravity! Danger! (Robert Aluarez, Komal R. Singh)


Help Spacedude escape an enemy ship, collecting powerups on the way. – [Author's description]

[Play online (Flash)]

  1. Has anyone been able to get past room E5 on the way back? (once you have the bomb). It appears to be a dead end. :(

  2. (I almost missed it, too. The same arrows you used to slingshot yourself across the spikes in D5 can be used for a much simpler purpose now on the way back.)

  3. I was compelled to go back and refinish with 100% (I was missing the map until backtracking from the end).

    This is a great little game! I can’t put my finger on why it feels so much better than a bunch of the other gravity-changing platformers from the last few years. Possibly I’m just a sucker for Metroid-likes of all types, but I wonder if there’s something inherently elegant about the specific gravity implementation here? The gravity switches are…snappy, I guess, but with momentum nonetheless maintained throughout the switch (subtly enough that you may not notice until it’s necessary to make use of that fact later on).

  4. This is one of my favorite games posted on this site so far! What a great mix of platforming and puzzle elements.

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