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	<title>Comments on: MatchHack (INFLUXIS)</title>
	<atom:link href="http://www.freeindiegam.es/2012/05/matchhack-influxis/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.freeindiegam.es/2012/05/matchhack-influxis/</link>
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		<title>By: bunnyvision</title>
		<link>http://www.freeindiegam.es/2012/05/matchhack-influxis/#comment-2251</link>
		<dc:creator><![CDATA[bunnyvision]]></dc:creator>
		<pubDate>Thu, 24 May 2012 09:46:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=1371#comment-2251</guid>
		<description><![CDATA[This game gave me a profound and unsettling sense of alienation. Why even bother...in this life...]]></description>
		<content:encoded><![CDATA[<p>This game gave me a profound and unsettling sense of alienation. Why even bother&#8230;in this life&#8230;</p>
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		<title>By: Stephen</title>
		<link>http://www.freeindiegam.es/2012/05/matchhack-influxis/#comment-2247</link>
		<dc:creator><![CDATA[Stephen]]></dc:creator>
		<pubDate>Thu, 24 May 2012 02:09:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=1371#comment-2247</guid>
		<description><![CDATA[yeah, nothing in it matters, every level is the same as every other.  it entertained me nonetheless.]]></description>
		<content:encoded><![CDATA[<p>yeah, nothing in it matters, every level is the same as every other.  it entertained me nonetheless.</p>
]]></content:encoded>
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		<title>By: David T. Marchand</title>
		<link>http://www.freeindiegam.es/2012/05/matchhack-influxis/#comment-2243</link>
		<dc:creator><![CDATA[David T. Marchand]]></dc:creator>
		<pubDate>Wed, 23 May 2012 18:37:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=1371#comment-2243</guid>
		<description><![CDATA[No perceptible change whatsoever. It&#039;s really funny, for the first couple of levels. Then it just becomes doing the same thing over and over (I got to level 20) waiting while the percentage goes up and mixing outfits.]]></description>
		<content:encoded><![CDATA[<p>No perceptible change whatsoever. It&#8217;s really funny, for the first couple of levels. Then it just becomes doing the same thing over and over (I got to level 20) waiting while the percentage goes up and mixing outfits.</p>
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		<title>By: nobody</title>
		<link>http://www.freeindiegam.es/2012/05/matchhack-influxis/#comment-2241</link>
		<dc:creator><![CDATA[nobody]]></dc:creator>
		<pubDate>Wed, 23 May 2012 15:50:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=1371#comment-2241</guid>
		<description><![CDATA[I like this concept, but it needs additional complexity of some sort to be worth playing beyond the first few minutes.

Unless I&#039;m mistaken, as things stand there&#039;s no strategy any more optimal than clicking boxes 1 and 2, then 3 and 4, then 5 and 6, etc., remembering what&#039;s under each square and interrupting your pattern to make the match when coming across an icon you&#039;ve previously seen.

So...assuming your strategy is some equivalent of the above (and that you make no mistakes), whether you win or lose is utterly preordained (or completely due to chance, I guess, if you switch to a different random click-order for each level).

Unless the collectibles are more than merely cosmetic? (I didn&#039;t detect any changes when equipping an object from the main menu. Am I missing something?)]]></description>
		<content:encoded><![CDATA[<p>I like this concept, but it needs additional complexity of some sort to be worth playing beyond the first few minutes.</p>
<p>Unless I&#8217;m mistaken, as things stand there&#8217;s no strategy any more optimal than clicking boxes 1 and 2, then 3 and 4, then 5 and 6, etc., remembering what&#8217;s under each square and interrupting your pattern to make the match when coming across an icon you&#8217;ve previously seen.</p>
<p>So&#8230;assuming your strategy is some equivalent of the above (and that you make no mistakes), whether you win or lose is utterly preordained (or completely due to chance, I guess, if you switch to a different random click-order for each level).</p>
<p>Unless the collectibles are more than merely cosmetic? (I didn&#8217;t detect any changes when equipping an object from the main menu. Am I missing something?)</p>
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