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	<title>Comments on: Linescape (azurenimbus)</title>
	<atom:link href="http://www.freeindiegam.es/2012/05/linescape-azurenimbus/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.freeindiegam.es/2012/05/linescape-azurenimbus/</link>
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		<title>By: kgb</title>
		<link>http://www.freeindiegam.es/2012/05/linescape-azurenimbus/#comment-2287</link>
		<dc:creator><![CDATA[kgb]]></dc:creator>
		<pubDate>Sat, 26 May 2012 20:00:00 +0000</pubDate>
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		<description><![CDATA[Surprisingly robust game! Best example of a &quot;1D&quot; game I&#039;ve seen, as well.]]></description>
		<content:encoded><![CDATA[<p>Surprisingly robust game! Best example of a &#8220;1D&#8221; game I&#8217;ve seen, as well.</p>
]]></content:encoded>
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	<item>
		<title>By: Porpentine</title>
		<link>http://www.freeindiegam.es/2012/05/linescape-azurenimbus/#comment-2282</link>
		<dc:creator><![CDATA[Porpentine]]></dc:creator>
		<pubDate>Sat, 26 May 2012 06:32:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=1396#comment-2282</guid>
		<description><![CDATA[and of course the ensuing brain damage would be highly conducive to the vulgar practice of Video Gaming]]></description>
		<content:encoded><![CDATA[<p>and of course the ensuing brain damage would be highly conducive to the vulgar practice of Video Gaming</p>
]]></content:encoded>
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	<item>
		<title>By: David T. Marchand</title>
		<link>http://www.freeindiegam.es/2012/05/linescape-azurenimbus/#comment-2280</link>
		<dc:creator><![CDATA[David T. Marchand]]></dc:creator>
		<pubDate>Sat, 26 May 2012 01:29:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=1396#comment-2280</guid>
		<description><![CDATA[I actually did it smashing my foot against the floor, so when I read &quot;head counts&quot; I instantly pictured someone counting by hitting a wall with her head.]]></description>
		<content:encoded><![CDATA[<p>I actually did it smashing my foot against the floor, so when I read &#8220;head counts&#8221; I instantly pictured someone counting by hitting a wall with her head.</p>
]]></content:encoded>
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		<title>By: orange08</title>
		<link>http://www.freeindiegam.es/2012/05/linescape-azurenimbus/#comment-2279</link>
		<dc:creator><![CDATA[orange08]]></dc:creator>
		<pubDate>Fri, 25 May 2012 23:30:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=1396#comment-2279</guid>
		<description><![CDATA[Pretty sweet 1D game.]]></description>
		<content:encoded><![CDATA[<p>Pretty sweet 1D game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Porpentine</title>
		<link>http://www.freeindiegam.es/2012/05/linescape-azurenimbus/#comment-2276</link>
		<dc:creator><![CDATA[Porpentine]]></dc:creator>
		<pubDate>Fri, 25 May 2012 20:38:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=1396#comment-2276</guid>
		<description><![CDATA[Doing head counts (1, 2, 3, 4...) helps a lot. Just gotta get that inner metronome calibrated.]]></description>
		<content:encoded><![CDATA[<p>Doing head counts (1, 2, 3, 4&#8230;) helps a lot. Just gotta get that inner metronome calibrated.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stephen</title>
		<link>http://www.freeindiegam.es/2012/05/linescape-azurenimbus/#comment-2275</link>
		<dc:creator><![CDATA[Stephen]]></dc:creator>
		<pubDate>Fri, 25 May 2012 20:28:53 +0000</pubDate>
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		<description><![CDATA[hahaha, nice. hard though]]></description>
		<content:encoded><![CDATA[<p>hahaha, nice. hard though</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David T. Marchand</title>
		<link>http://www.freeindiegam.es/2012/05/linescape-azurenimbus/#comment-2274</link>
		<dc:creator><![CDATA[David T. Marchand]]></dc:creator>
		<pubDate>Fri, 25 May 2012 18:36:16 +0000</pubDate>
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		<description><![CDATA[1D animation at its best. The ending scene is very rewarding.]]></description>
		<content:encoded><![CDATA[<p>1D animation at its best. The ending scene is very rewarding.</p>
]]></content:encoded>
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