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	<title>Comments on: Gridball Inverse (Leon Arnott)</title>
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		<title>By: nobody</title>
		<link>http://www.freeindiegam.es/2012/05/gridball-inverse-leon-arnott/#comment-2069</link>
		<dc:creator><![CDATA[nobody]]></dc:creator>
		<pubDate>Sun, 13 May 2012 23:59:24 +0000</pubDate>
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		<description><![CDATA[This is neat, but the current implementation allows for an unfortunate strategy: without any restrictions on block placement, the player can simply block off all four sides of the screen completely, removing any possibility of losing the ball and even removing the bottom paddle from play. After that there&#039;s not really any game left.

Lots of possibilities for fixing this, I imagine. First two to come to mind: make blocks disappear after a few seconds and/or limit the number of active blocks allowed on screen etc.]]></description>
		<content:encoded><![CDATA[<p>This is neat, but the current implementation allows for an unfortunate strategy: without any restrictions on block placement, the player can simply block off all four sides of the screen completely, removing any possibility of losing the ball and even removing the bottom paddle from play. After that there&#8217;s not really any game left.</p>
<p>Lots of possibilities for fixing this, I imagine. First two to come to mind: make blocks disappear after a few seconds and/or limit the number of active blocks allowed on screen etc.</p>
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