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	<title>Comments on: CUBE Mod [V.2] (E-40, Stewart Radzinsky, Lolman, Stephen Harrison)</title>
	<atom:link href="http://www.freeindiegam.es/2012/05/cube-mod-v-2-e-40-stewart-radzinsky-lolman-stephen-harrison/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.freeindiegam.es/2012/05/cube-mod-v-2-e-40-stewart-radzinsky-lolman-stephen-harrison/</link>
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		<title>By: Aquin</title>
		<link>http://www.freeindiegam.es/2012/05/cube-mod-v-2-e-40-stewart-radzinsky-lolman-stephen-harrison/#comment-2421</link>
		<dc:creator><![CDATA[Aquin]]></dc:creator>
		<pubDate>Tue, 29 May 2012 23:40:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=1300#comment-2421</guid>
		<description><![CDATA[I&#039;m pretty sure that it will not.  Portal 2 is a pretty different engine after all the tweaking they did. I guess you could always try it! (don&#039;t expect much)]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m pretty sure that it will not.  Portal 2 is a pretty different engine after all the tweaking they did. I guess you could always try it! (don&#8217;t expect much)</p>
]]></content:encoded>
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	<item>
		<title>By: Dan Ryan</title>
		<link>http://www.freeindiegam.es/2012/05/cube-mod-v-2-e-40-stewart-radzinsky-lolman-stephen-harrison/#comment-2418</link>
		<dc:creator><![CDATA[Dan Ryan]]></dc:creator>
		<pubDate>Tue, 29 May 2012 20:47:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=1300#comment-2418</guid>
		<description><![CDATA[Will this mod work with the Portal 2 engine?]]></description>
		<content:encoded><![CDATA[<p>Will this mod work with the Portal 2 engine?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TomSmizzle</title>
		<link>http://www.freeindiegam.es/2012/05/cube-mod-v-2-e-40-stewart-radzinsky-lolman-stephen-harrison/#comment-2171</link>
		<dc:creator><![CDATA[TomSmizzle]]></dc:creator>
		<pubDate>Sat, 19 May 2012 11:02:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=1300#comment-2171</guid>
		<description><![CDATA[Oh wait, you can totally download it through the moddb [Author&#039;s Description] link. Never mind!]]></description>
		<content:encoded><![CDATA[<p>Oh wait, you can totally download it through the moddb [Author's Description] link. Never mind!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TomSmizzle</title>
		<link>http://www.freeindiegam.es/2012/05/cube-mod-v-2-e-40-stewart-radzinsky-lolman-stephen-harrison/#comment-2170</link>
		<dc:creator><![CDATA[TomSmizzle]]></dc:creator>
		<pubDate>Sat, 19 May 2012 10:48:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=1300#comment-2170</guid>
		<description><![CDATA[is there a mirror of this anywhere? The dropbox got too much traffic, it seems.]]></description>
		<content:encoded><![CDATA[<p>is there a mirror of this anywhere? The dropbox got too much traffic, it seems.</p>
]]></content:encoded>
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	<item>
		<title>By: Crazy Horse</title>
		<link>http://www.freeindiegam.es/2012/05/cube-mod-v-2-e-40-stewart-radzinsky-lolman-stephen-harrison/#comment-2159</link>
		<dc:creator><![CDATA[Crazy Horse]]></dc:creator>
		<pubDate>Fri, 18 May 2012 22:24:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=1300#comment-2159</guid>
		<description><![CDATA[a cube mod  :shock: ?? i&#039;ve seen the trilogy so here we go i&#039;m gonna give this a try]]></description>
		<content:encoded><![CDATA[<p>a cube mod  <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_eek.gif" alt=":shock:" class="wp-smiley" />  ?? i&#8217;ve seen the trilogy so here we go i&#8217;m gonna give this a try</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aquin</title>
		<link>http://www.freeindiegam.es/2012/05/cube-mod-v-2-e-40-stewart-radzinsky-lolman-stephen-harrison/#comment-2155</link>
		<dc:creator><![CDATA[Aquin]]></dc:creator>
		<pubDate>Fri, 18 May 2012 17:34:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=1300#comment-2155</guid>
		<description><![CDATA[Yeah, it does really pick up the pace later on but it takes awhile (too long) to get there.  Also, the English is pretty (amusingly) terrible.  

Still, I like this more than I like the movies.  :wink:]]></description>
		<content:encoded><![CDATA[<p>Yeah, it does really pick up the pace later on but it takes awhile (too long) to get there.  Also, the English is pretty (amusingly) terrible.  </p>
<p>Still, I like this more than I like the movies.  <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_wink.gif" alt=":wink:" class="wp-smiley" /> </p>
]]></content:encoded>
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	<item>
		<title>By: secretdoorinvisiblewall</title>
		<link>http://www.freeindiegam.es/2012/05/cube-mod-v-2-e-40-stewart-radzinsky-lolman-stephen-harrison/#comment-2154</link>
		<dc:creator><![CDATA[secretdoorinvisiblewall]]></dc:creator>
		<pubDate>Fri, 18 May 2012 16:37:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=1300#comment-2154</guid>
		<description><![CDATA[I really wanted to like this, but it seems like a classic example of way too much content and not enough focus on polishing/pacing and keeping the player engaged. Great concept, but I lost interest before completing chapter 2 (there&#039;s what, like 10+ chapters?) when it seemed like I was doing the same basic puzzle on repeat, hit switch and jump.]]></description>
		<content:encoded><![CDATA[<p>I really wanted to like this, but it seems like a classic example of way too much content and not enough focus on polishing/pacing and keeping the player engaged. Great concept, but I lost interest before completing chapter 2 (there&#8217;s what, like 10+ chapters?) when it seemed like I was doing the same basic puzzle on repeat, hit switch and jump.</p>
]]></content:encoded>
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