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	<title>Comments on: Extensionism (Eelfroth)</title>
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	<link>http://www.freeindiegam.es/2012/04/extensionism-eelfroth/</link>
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		<title>By: Ronnie</title>
		<link>http://www.freeindiegam.es/2012/04/extensionism-eelfroth/#comment-64891</link>
		<dc:creator><![CDATA[Ronnie]]></dc:creator>
		<pubDate>Mon, 17 Jun 2013 10:39:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=877#comment-64891</guid>
		<description><![CDATA[I watched it briefly, it was large I was seeing 
it from far off, it had a definite red glow and had 
a red glow, it pulsated, Bell said. Finally, when you spend some time on the Gilbert Plan,
you will no specific target performance goals.

Something like zach hedrick Look at the lights? When updates came out, you could buy the updates and add them to the 
binder of rules you already own.]]></description>
		<content:encoded><![CDATA[<p>I watched it briefly, it was large I was seeing<br />
it from far off, it had a definite red glow and had<br />
a red glow, it pulsated, Bell said. Finally, when you spend some time on the Gilbert Plan,<br />
you will no specific target performance goals.</p>
<p>Something like zach hedrick Look at the lights? When updates came out, you could buy the updates and add them to the<br />
binder of rules you already own.</p>
]]></content:encoded>
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	<item>
		<title>By: ElTipejoLoco</title>
		<link>http://www.freeindiegam.es/2012/04/extensionism-eelfroth/#comment-1718</link>
		<dc:creator><![CDATA[ElTipejoLoco]]></dc:creator>
		<pubDate>Thu, 26 Apr 2012 19:54:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=877#comment-1718</guid>
		<description><![CDATA[Short, but it was pretty fun and unique.]]></description>
		<content:encoded><![CDATA[<p>Short, but it was pretty fun and unique.</p>
]]></content:encoded>
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	<item>
		<title>By: Ian S.</title>
		<link>http://www.freeindiegam.es/2012/04/extensionism-eelfroth/#comment-1716</link>
		<dc:creator><![CDATA[Ian S.]]></dc:creator>
		<pubDate>Thu, 26 Apr 2012 19:47:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=877#comment-1716</guid>
		<description><![CDATA[It&#039;s not enough, there&#039;s something else you need to do.

Slight spoiler: the solution kind of violates the way the illumination has been set up to work so far, but that&#039;s all I&#039;ll say.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s not enough, there&#8217;s something else you need to do.</p>
<p>Slight spoiler: the solution kind of violates the way the illumination has been set up to work so far, but that&#8217;s all I&#8217;ll say.</p>
]]></content:encoded>
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	<item>
		<title>By: nobody</title>
		<link>http://www.freeindiegam.es/2012/04/extensionism-eelfroth/#comment-1715</link>
		<dc:creator><![CDATA[nobody]]></dc:creator>
		<pubDate>Thu, 26 Apr 2012 19:25:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=877#comment-1715</guid>
		<description><![CDATA[This is neat. It took me a while on the fourth or so screen to see that the &#039;barrels&#039; are initially present but not visible or manipulable unless a specific step is taken. (I spent a while thinking it was a bug.)

I had thought I&#039;d figured out the spider screen, but I must still be missing something. Is safely activating the corners not enough now?]]></description>
		<content:encoded><![CDATA[<p>This is neat. It took me a while on the fourth or so screen to see that the &#8216;barrels&#8217; are initially present but not visible or manipulable unless a specific step is taken. (I spent a while thinking it was a bug.)</p>
<p>I had thought I&#8217;d figured out the spider screen, but I must still be missing something. Is safely activating the corners not enough now?</p>
]]></content:encoded>
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