
This game is based on the concept of six degrees of separation, also known as a small-world network. I wanted to show how short connections between acquaintances can lead to long chains. Making a large world much smaller. – [Author's description]
6 Degrees of Sabotage (Lucas Pope)
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“Elminated”.
It’s a rather simple puzzle game, and I like the style behind it. Wouldn’t mind seeing a longer, slightly more complex take on the concept later on.
Glory to Arstotzka!
Obristan above all!